Excerpt: In Enchanted Arms, players take part in an epic adventure across a game world filled with magic and demons. Our hero Atsuma and his party travel across the land trying to rescue his friends and defeat the demons and monsters threatening to destroy the world he knows. As he travels, he must take part in battles that make use of an original and unique development of the familiar RPG battle mechanic.
Excerpt: First Impressions My reaction is You would think that being one of the first RPGs on the PS3 Sony would go out with a bang. The first RPG has to set the bar on what it should look and play like on the successor of the PS2, a console that arguably had the finest, if not the biggest roster of RPGs on any platform to date.
Excerpt: You own a 360. You’re an RPG fan. You finished Oblivion months ago. You’re one depressed dude. Cue Enchanted Arms, a melodramatic romp through Final Fantasy-style environs. While the beautiful visuals won’t disappoint, some of the more frustrating genre trappings stand out more than ever on this lush landscape. In classic RPG fashion, you play a ragtag student who quickly finds himself on a quest to save his friends, and the world.
Excerpt: Originally an XBox 360 exclusive, Enchanted Arms filled the Japanese RPG void on the next generation of consoles in this SquareSoft style of Final Fantasy games that features a brilliant turn-based combat system, hundreds of hours of dialogue and an in-depth combat system. The PS3 version also supports the SIXAXIS wireless controller to allow for motion-sensitive gameplay while battling over 500 different foes.