Reviews and Problems with El Shaddai: Ascension of the Metatron
Showing 1-10 of 14
11 March 2014
Summary: I wanted to love this game but it simply had too many flaws and was extremely repetitive. The game wasn't very challenging either. It's worth a cheap purchase for the story involved if that interests you but the gameplay itself is pretty weak.
Summary: ...that it's a shame I actually have to play it. Ascension of the Metatron has some of the best art design and concept I have seen in a video game. The environments are positively gorgeous. The story concept is heady fare.
Summary: The graphics are amazing, the music beautiful, engaging and powerful storyline. I like the Biblical references, but the attempt at synergy between the Bible and evolution is dangerous for children, so that will need to be explained.
Summary: The game is visually stunning, the problem is when you play it for about an hour or so that you begin to notice the repetitiveness. Besides that all the voices are so out of sync that a lot of times the characters are moving their mouth without saying anything.
Summary: I will break this review down to a few categories. Gameplay: The gameplay is pretty fun, there are a couple of things to it that makes it unique. However the learning curve will be fast as there is not much variety when it comes to commands. You are basically hitting square 80% of the time.
Summary: I got this game over the holidays after hearing reviews and weighing the pro's and con's. Many of the reviews agree that it is a fairly generic platformer and adventure title, but the music and art direction were top notch with an unusual story.
Summary: The graphics is definitely stunning and original. Instead of recycling motifs in nature (forest, etc.), El Shaddai opts for abstracting the environments using geometric patterns, such as spikes, curves, cubes, and many other varieties so beautifully laid out throughout the game.
Summary: It's hard to get over this game's visual style, which is vibrant, imaginative, and varied. I was bogged down, however, by super-linear level design, repetitive combat, and incomprehensible plot.
Summary: I was hyped when I saw the initial trailer for this game and was blown away by the crisp looking frame rate, art style and music. I'm a fan of games like okami, odinsphere and others that have their own unique flair and dare to stand out from the crowd with something new.
Summary: Its easy to say this game is awesome because it looks so but its not. It not terrible but it has an extremely flawed combat system that uses one button to pull of combat. It doesn't feel as strategic as something like Fable 2 or Assassin's Creed when it comes to timing.