Reviews and Problems with El Shaddai: Ascension of the Metatron
Showing 1-10 of 18
Whose cousin made this game?
Michael A. Carver, Amazon
19 January 2015
Summary: Visually very appealing for about three minutes until you realize you're going to be fighting the same enemy by mashing the attack button...for a long while. It feels like a junior years art school project that got carried too far. Suck cuz I really like biblical mythology. I feel like I got took.
Summary: I had such high hopes for this game! It was such a neat concept: Bible-related, stunning visuals, and epic scope. Then I actually played it. Well... if you like Japanese platformer/adventure games, you'll like it. The combat system has been praised for its surprising depth.
Summary: Very repetitive game pattern. Basically all your doing is to slash and dash. It gets boring immediatly after you realize this fact. However its an interesting bread. They game developers do put some effort in creating a dialog that revolts around the theme of fallen angles.
Summary: Got this game cause the demo seemed alright. The entire game is basically you run for 5 minutes, try to fight a fallen angel, get your ass handed to you, run for 5 more minutes and then fight a boss all over the span of 10 hours. Extremely repetitive and dull hack and slash.
Summary: Pros: 1. The developers have tried to be creative with the environments in both the side-scrolling and 3D levels but it comes across as psychedelic randomness rather than as a cohesive art design. So, the attempt by the developers to try something new gets them the extra star. Cons: 1.
Summary: El Shaddai is a pretty game and I applaud the developers for taking such huge visual risks, but at the end of the day it's just a polished lump of poo. I can forgive an incomprehensible story, but I can't forgive terrible platforming mechanics and a boring combat system especially if those two...
Summary: Highly artistic with a use of cel-shading similar to Prince of Persia but even more stylish. Also a new take on beat-em-up's using only well-timed presses of a single attack button and forcing the player into the tactical limitations of only a few weapon choices.
Played it for one hour, then put it up on Craigslist
Youn Kim, Amazon
11 April 2012
Summary: I quite unliked this game. It takes simplicity and repetitiveness to the max in terms of game play. God of war or Devil May Cry are far superior in game play than this, unlike someone who said this game play is similar.
Summary: Lured by the cell shaded visuals of this game I decided to give it a try. A third-person action adventure game with a promising graphical and selectively used style should be a formula for a unique game. El Shaddai is a unique game for sure, but the execution of the premise is painful to experience.