Excerpt: If I were a cynical man (which I am, but bear with me), I’d simply do the usual copy-and-paste intro that every reviewer seems to do for Dynasty Warriors games. Yes, we all know the series is huge in Japan, selling new consoles like hotcakes. We already know that there are more Dynasty Warriors spinoffs than you can shake a fairly large stick at.
Excerpt: Some people think that the Warriors games have been long exhausted, although there’s still a fan base for them, particularly in Japan where the series continues to sell in impressive numbers. I consider myself quite a fan of KOEI’s hack and slash games, but I still think that they’re deserving of an overhaul, and I’m certainly intrigued as to what direction KOEI Canada will take the Warriors game in with Warriors: Legend of Troy, in their attempt to make the series...
Summary: For the first time ever in a Warriors game you get the opportunity to play as either a ruler or an officer. You can choose to be the all powerful decision maker who combines politics and tactics to achieve the ultimate goal or the warrior who carries out those orders and turns strategic planning into battlefield glory.
Summary: Everyone has his or her own guilty pleasure. For the longest time, my guilty pleasure was Dynasty Warriors – a series that relived feudal Chinese history a thousand dead bodies at a time. With the pleasure, there's also the guilt of playing a series that hasn't switched button-mashing tactics since its PS2 days. Dynasty Warriors 6: Empires tries to change all of that by adding an extra dash of strategy into the typical action mix.
Pros: More strategy than before, Create-An-Officer Mode, Swimming
Cons: Nothing substantially new, Characters lose context in open world, Shallow strategy, Repetitive fighting in small areas
Summary: The human thumb is a resilient thing, and the Dynasty Warriors franchise has exploited that digit's agility for years now. So if you find your own right thumb growing particularly stiff of late, Dynasty Warriors 6 Empires is here to provide your workout routine the button mashing needed to whip it into shape. This comes as no shock to those accustomed to the monotonous and unoriginal combat for which the series is known, of course.
Pros: The Empire mode features a ton of content, Multiple strategic elements add welcome variety to the age-old formula, It's mildly fun to level up and improve your character
Cons: The combat is still dreadfully repetitive, The visuals are still ugly, The sound effects and voice acting are still awful
Conclusion: The Risk-like gameplay and land grabs of the Empires expansions have finally gone next-gen. Hooray! Nope, it's nothing so revolutionary as to woo haters, but for fans, it's a welcome return of the best of the offshoots.
Summary: : Dynasty Warriors 6: Empires is nothing new really, but fans are likely to like it that way. The strategy card function in this version of Empires streamlines the strategy element of the game, which could either be a disappointment to fans who enjoyed the more extensive simulation aspects, or a more accessible product to those who truly just play these games to lay waste to multiple thousands of enemy fodder.