Summary: Describing Dyad is hard. Is it a puzzle game? A shooter? It is like a sidescroller, only that in third person, making it a third-person-scroller...Get it? Awful indeed. But this game, first of all, is better describe as an acid trip. It is fast paced, very colourful and a psychodellic soundtrack that really gives some interesting imagery overall.
Summary: "Dyad’s hard to describe. It has roots in old-school arcade classics like Tempest and somewhat newer titles like Amplitude, but also manages to stand tall on its own. As such, it defies easy classification, but let’s boil it down to its essence. Dyad is part puzzle game, part arcade shooter, and perhaps even a bit of a music game as well, blending all these genres to form an utterly unique experience.
Summary: This game is PERFECT! You should try this game. It is mixed with racing and fiction. You would love it. At first, when you playing it, you think faster and faster. Your eyes looking everywhere. You can buy it from Steam. Actually, there is not much to say. Because i have never seen a game like that before.
Summary: It's not really the developers fault that I bought this game. It's my fault. I'm sick of these arcade games that aren't even close to being worth 1/4 of a full, true game. I give this 1 only because the music is great and it's amazing how it fits what's happening on screen. Other than that, this is a repetitive, boring, random piece of crap. Shame on you for wasting my money. But I do keep doing it to myself cause I buy this crap. Overpriced waste.
Summary: I feel like I'm missing something about this game. Ambient music, fast score-attack gameplay is usually my thing (I adored "Everyday Shooter" for example), but the dizzying tunnel layout of Dyad left me pretty cold. The challenge of the game seems to be how hard you can squint your eyes. The game itself is pretty simple, which is not a bad thing, adding just a few new controls as the levels progress...
Summary: This was a weird one for me. I liked the concept, I liked the crazy visuals/colors, I liked the smooth controls, I like well done music, but I got bored of it. If I look at it as modules I think that this game is great; when I pick it up initially it is, but then that fades. For the record I played it in small pieces, a couple of levels one day, and couple the next, a big break and then the same thing.
Summary: How do I explain Dyad? I guess the best way to explain this game is an arcade style shooter mixed with music and ambiance undeniably mind soothing and stimulating at the same time. It's a good game, no particular plot aside from level objectives, more of a game to help you relax, unwind but get you into another world full of color and life.
Summary: Dyad is a very beautiful game in both visuals and music. An unusual game, however, as it is like a racing game with no accelerate or brake button, and a shooting game with no bullets. The game nicely introduces different mechanics for game play. It is simple enough to understand, provided you take a few seconds to read the instructions. Simple button mashing does not get you far.
Summary: Don't get fooled by the media ratings, this game is simply boring. I expected something like Rez or Child of Eden but this is far from it. It feels like you don't have a clue what you are doing and simple button smashing works better than attempting to do it right. Stay away from this!
Summary: Dyad is an audio-visual hand coordination game in which you have to do different things through each level, all the mechanics build up as you play through, it is a BEAUTIFUL 1080p in 60fps which very few games can deliver that, and then you consider that the sound is not compressed, and then are fewer games experiences that can offer that. The trophies system is quite clever, it really makes you EARN the trophies. But in a fun can challenging way.