Summary: I was a devout follower of the Dungeon Siege series and played the first two games many, many hours. The 3rd is nothing like them whatsoever. They were far more imaginative and character development involved more and better options. This is just a hack job and a poor way of continuing what was once an awesome series.
Summary: 2 out of 4 stars Pros: Better than average looking hack & slash RPG; four distinct classes to choose from; combat always feels engaging; decent attempt at story and character. Cons: Fairly linear world; multiplayer doesn't allow characters to be imported; no New Game Plus; replay value comes from playing through again with different classes; possible game-breaking glitches in Glitterdelve Mines.
Summary: First off, I was a big DS2 fan. I loved the style and game play. This game is difficult in single player for no really reason, and when you switch over to allow multiplayer drop-ins, it just gets effed up. There really is no reason to have all characters tied to a single screen, but that's the way they choose to do it, e.g.
The video-game equivalent of a straight-to-DVD sequel
Inspector Gadget "Go Go Gadget Reviews", Amazon
12 January 2012
Summary: It would be unfair to say that the series has sunk far, as this doesn't look, sound, or play like a real Dungeon Siege game. They've changed so much that it's basically just a completely different entity with the Dungeon Siege name stuck on the front. If you want to experience what this franchise really has to offer then you'd better stick with Dungeon Siege and its expansion.
Summary: THIS GAME TOOK ME 3 DAYS OF PLAYING IT 8 HOURS A DAY TO COMPLETE. IT IS VERY SIMPLE AND EASY TO USE. I WAS BORED AND WOULD NOT ADVISE ANYONE TO BUY THIS GAME IF THEY ARE LOOKING FOR A RPG LIKE OBLIVION, ELDER SCROLLS, ETC. I WOULD NOT RECOMMEND BUYING THIS FOR ANYONE!
Summary: This game was a lot of fun, but it seemed like Square-Enix just didn't put in the depth and quality that I normally associate with their products. And now for the Pro/Con list! Pros: Smooth gameplay, no bugs, broken quests or glitchy graphics. *Easy controls for PS3, although I felt the controls were a bit difficult for a PC (I played it the demo). *Interesting story and cut scene style. *Challenging fights without being ridiculous.
Summary: Big disappointment. I got it two days ago and literally wanted to return it as soon as I can. The only reason I didn't was cause it was the holidays. If graphic was bad, the animation was worse. I don't recommend anyone getting this game.
Summary: Local Co-Op mode (which is why I bought it) ties you into a top-down camera angle that makes the gameplay very frustrating. I'm a pretty hard-core RPG Co-Op gamer. My husband and I play marathons whenever we find reasonably worthy co-op games we can play together. We were very excited about this, but it feels like you are walking around in a world where your head is permanently bent down at a 60-degree angle.
Summary: I had High hopes for this game, because I have been 'jonesin' for a Hack and Slash RPG, Like Champions of Norrath or Sacred 2. And when I saw this it got my hopes up. Finally played it, and I was let down sadly. To start off, you are limited to the set 4 characters, with no customization as far as looks go.
Summary: Wow. That is about all I can say to Square-Enix right now. How many flops are they going to keep delving out until the go bankrupt? There are no set items. It does have an auto-save feature that activates less than 10 times throughout the entire game. Is it to hard to write in a code where it saves every 15 minutes or so? The only game whose gotten it right so far is Two Worlds 2. There is no playthrough a second time with the same character.