Summary: I didn't care for this game much. I don't like the graphics, can't see where charactar is going or what it's doing. I think this game belongs on a nintendo 64 or something. Certainly not PS3 gaming.
Summary: Big disappointment. I got it two days ago and literally wanted to return it as soon as I can. The only reason I didn't was cause it was the holidays. If graphic was bad, the animation was worse. I don't recommend anyone getting this game.
Summary: Wow. That is about all I can say to Square-Enix right now. How many flops are they going to keep delving out until the go bankrupt? There are no set items. It does have an auto-save feature that activates less than 10 times throughout the entire game. Is it to hard to write in a code where it saves every 15 minutes or so? The only game whose gotten it right so far is Two Worlds 2. There is no playthrough a second time with the same character.
Summary: while this game had top of the line graphics and a great story line it is not remotely worth buying. it took me less than 2 days to beat. they have taken health potions out of the game replaceing it with time effect healthspells. however the biggest dissappointment was multiplayer. you are completely at your hosts mercy. you have extremely limited motion. your levels are effected by theirs. i have yet to find ANY of the additional 30% gameplay.
Summary: Deel 3 van de dungeon siege serie viel mij enorm tegen. De dungeon siege serie onderscheidde zichzelf van de overige rpg spellen door het gebruik van een open skilltree. In principe kon je iedere skill trainen die er was, als je de spell/skill maar gebruikte. in deel 3 is dit concept helemaal verdwenen en in plaats daarvan is een standaard 'kies 1 van de 4 poppetjes om mee rond te rennen'. ook de inventory is toegespitst op je gekozen klasse.