Conclusion: Dungeon Siege III falls victim to its lack of ambition. With a little extra guts, the developers could have installed an engaging narrative, memorable characters and an online component that would prolong the title's life. Instead, what we have is an emotionless, unrewarding journey that shies away from doing anything special. As a first crack, at least Obsidian have shown that the series has the potential to blossom away from the PC.
Excerpt: Dungeon Siege III started off rough. The opening cutscene lacked narration, which wouldn't be odd if several of a similar nature and art style weren't narrated later in the game. The player is then thrust into the world of Ehb, a land torn apart after a ruthless mercenary seized power three decades before. You're cast as one of four heroes or heroines of your choosing, my choice being Katarina, the bastard daughter of the head of the Legion.
Excerpt: Firstly, it’s not made by the original team that crafted the marvellous Dungeon Siege and Dungeon Siege 2. Chris Taylor and his Gas Powered Games team sat this one out and handed the reigns over to veteran RPG sequel creators Obsidian Entertainment, responsible for follow-ups to Neverwinter Nights, Knights of the Old Republic and Fallout 3.
Excerpt: With Dungeon Siege III, Gas Powered Games passes the baton to Obsidian, charging the renowned RPG developer to carry the series toward its third installment. Given how long it's been dormant, a reimaging makes a bit more sense than a straight follow-up, and that's more or less what we have here. Does Obsidian's stewardship of Dungeon Siege bear untold riches, or is it a deathtrap for unwary adventurers?
Summary: What is it about shiny new loot that makes action role-playing games so enthralling? There's something perpetually rewarding about seeing a heroic warrior graduate from lowly rags and a rusty sword to gleaming gold armor and a katana so sharp you can lop a cyclops' head with it in a single swipe. Dungeon Siege III has that same hook, so if opening treasure chests and breaking open urns is your addiction, this straightforward RPG will fuel it.
Pros: Smooth flow of loot keeps you pressing forward, Your choices steer certain story elements, Simple but entertaining combat for up to four players
Cons: A fraction of the length of previous Dungeon Siege games, Absurd co-op limitations, The camera can be a pain
Excerpt: Things have not gone well for the 10th Legion since we last saw them in Dungeon Siege II. Accused of murdering the king, they have been persecuted almost to the point of extinction. The three decades since the king’s death have seen a powerful leader arise to head the Azunite Church, a leader who was taken the Church to war against the Royalists, plunging the kingdom of Ehb into civil war.
Pros: Engaging story., Good looking and varied environments., Local co-op.
Cons: Simplistic AI., No compelling reason to play online other than altruism., Little incentive to play through it again.
Conclusion: In Dungeon Siege III expect a very entertaining dungeon crawler. Don’t begin this game expecting Diablo and you will be fine, being entertained enough until you can get your mitts on the third title that really matters.
Pros: A seamless environment with little interruption. Each character class is unique and valuable. Has local & online co-op.
Cons: Sadly it’s horrendous. Feels repetitive once you reach the halfway point. Boring loot.