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Dungeon Hunter: Alliance
7.4 out of 10

Dungeon Hunter: Alliance

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Reviews and Problems with Dungeon Hunter: Alliance

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Overall 6

Dungeon Hunter: Alliance review

12 September 2012
  • Pros: Up to four player co-op, Classic Diablo-esque gameplay, Using Move
  • Cons: Substandard graphics, Flawed melee hit detection, Not one ounce of originality
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Review: Dungeon Hunter: Alliance (Sony PS3)

Diehard GameFAN
23 August 2011
  • Summary: Dungeon Hunter: Alliance just might be the worst hack and slash and/or third rate Diablo clone I’ve ever played. From severely brain dead opponents to unresponsive controls and an outright asinine engine determining your aim with distance weapons, there is little positive to be said about this game.
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Overall 9

Expert Review

17 May 2011
  • Summary: Gameloft, a juggernaut in the mobile gaming industry, isn’t content with just claiming their share of the gaming industry on cellular devices. The company is making a steady push to establish their selves as a player in gaming, period, be it mobile or console.
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Overall 8

Dungeon Hunter: Alliance (PS3)

3 May 2011
  • Excerpt: Who would have thought back in 2009, when Gameloft made their RPG debut onto the mobile gaming scene with the iPhone game, Dungeon Hunter; that we’d one day get to mash it out on the PlayStation Network in 2011.
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Overall 6

PSN Review – Dungeon Hunter: Alliance

PlayStation LifeStyle
21 April 2011
  • Summary: Dungeon crawlers were rampant in the last generation of consoles, but thereRead the full article…
  • Pros: + Plenty of game here for a budget-priced title.
  • Cons: + Plenty of game here for a budget-priced title., - Generic characters and audio, graphically weak., - Move support seems out of place, online multiplayer does not want to work.
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Dungeon Hunter: Alliance

20 April 2011
  • Conclusion: However, these intermittent hang-ups are worth enduring for the joy of beating up on bandits with a few of your friends. It's too bad that the energetic online play doesn't translate to an equally lively presentation.
  • Pros: Solid, enjoyable hack-and-slash action, Levels and loot both come at an excellent pace, Four-player online co-op is good fun.
  • Cons: Collision detection quirks hinder melee combat, Server browser prone to technical hitches, Formulaic.
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Overall 6

Dungeon Hunter: Alliance

AV Club
18 April 2011
  • Excerpt: While many modern RPGs have tried to spice up their dungeon-crawling with deep plots and customizable characters, Dungeon Hunter: Alliance is unapologetically hack-and-slash. Harkening back to Diablo and Gauntlet, the game is a fun, though flawed, button-masher where players must save their kingdom...
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Overall 6

Dungeon Hunter Alliance review

16 March 2012
  • Conclusion: The beauty of the Vita is the variety of games available from launch for the system; from full retail releases to smaller PSN value products, and it seems to me that Dungeon Hunter Alliance is pitched on the wrong end of the spectrum.
  • Pros: Plenty of game there. Great progression system, and multiplayer.
  • Cons: The price is three times what it was on the PS3 for the same game. Not quite in depth enough for a full retail release.
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Lock it up and throwaway the key

Pocket Gamer
29 February 2012
  • Conclusion: Dungeon Hunter: Alliance is a lousy game. It's never particularly enjoyable, is technically clumsy, and looks like garbage. It may well be the worst game in the Vita's launch line-up
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Overall 5

Dungeon Hunter Alliance Review (PS Vita)

5 December 2011
  • Excerpt: Dungeon Hunter Alliance is probably the PlayStation Vita’s most generic launch title. That’s not to say it’s particularly bad, although it’s certainly not great either. It’s just so middle-of-the-road that it becomes difficult to describe. It just is .
  • Pros: It’s unique at this time on the Vita., Loot and levelling is complex and comprehensive., Multiplayer works well.
  • Cons: It’s very generic and that makes it very forgettable., Limited character options to start., Combat is awkward and ultimately not very enjoyable.
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