or a labor of love that wasn't allowed to be done to completion
1 November 2014
Summary: Really hard to rate this. I feel the game borders on a tech-demo, or a labor of love that wasn't allowed to be done to completion. Elements of it are poorly implemented, mechanics are hard to understand, and it's unforgiving, but the story rewards you if you stick with it, and it has new game plus, which always does it for me. From the beginning of the game I was, maybe, 2.5 stars, but it grew on me.
Dragon's Dogma: Dark Arisen is a flawed game, but the end-game content alone made it worth it
6 August 2014
Summary: Dragon's Dogma is only a half-decent game. However, Dragon's Dogma: Dark Arisen is easily one of the best hack-and-slash RPG experiences I have ever had. The main story is extremely dull, with few likable characters. The story is primarily finding out the truth behind the Arisen and uncovering the secrets of a dark cult. Unfortunately, the pacing of the story is atrocious, often leaving the playing with little reason to continue quests.
Summary: I've played a lot of RPGs over the years. Swords and Serpents, Baldur's Gate, Elder Scrolls, etc. This game seems to lift a lot of the best things from those games, but also manages to mix a darker survival horror game in parts. This is the first RPG I've played, or at least noticed that how the character you create performs is based on their size, shape, weight, musculature, height, and more. I was really glad to see that.
Summary: One of my favorite games ever and they made it even better by fixing some of the more annoying aspects. The only reason I took a little off the review is because I thought it was a bit of a sham to charge $40 for what is essentially an expansion. That said, knowing what's in it and how much it improved the game, I'd do it again if I had to choose between having the $40 and not being able to quick travel as easily.
Summary: the fact that some things have been fixed slightly within the game thanks to this update it may make you want to start all over again. I do suggest to people not to go to the new areas until your pretty high level (60+) but when you do expect to take on totally different takes on familiar enemies
Summary: I'd call it a middle ground between Dark Souls and Skyrim. It does have an open world like feel, smaller then Skyrim a little Larger then Dark Souls, and some of the fights against the larger foes can be fairly difficult. You can run around solo for the most part, but the game seems a bit more balanced having your main pawn (a 2ndary character you create) around. You can make the game fairly trivial by hiring another 2 pawns at anytime though.
Summary: I'll admit that most RPG's I play are for the story and even if the gameplay suffers, I'll muscle through it just to see what happens next. This game is the complete opposite featuring an interesting but boringly delivered story while keeping me coming back because it's so damn fun to play!
Summary: An imaginative take on the Action/RPG Dragon's Dogma impresses in scope, control, graphics, sound, and gameplay. It may try to do a little too much though, while innovative, the inclusion of many gameplay elements don't always execute properly around each other. This is easily overlooked but the buyer should beware the menu, map, and equipment screens are inconvenient and the lack of fast travel makes each quest take longer than one would hope playing in a world of this...