Summary: I'll preface this review by stating that I hated this game. Hated hated HATED it. I was a late comer to Spike's Sparking/Tenkaichi style DBZ games (I was turned off by the lack of in game transformations in the first Tenkaichi game). Instead I preferred Dimp's Budokai style games on the PS2, but when I'd played Budokai 3 and Infinite World to death and was looking for something different I gave them a try.
Summary: Many have said that "Dragonball Z: Ultimate Tenkaichi" was to be the sequel to "Dragonball: Raging Blast 2". I certainly hope that isn't the case, as the fighting system used for this game has done away with the fast paced, vast freedom of movement, intuitive flow and elegant complexity of the "Raging Blast" series. Instead, "Ultimate Tenkaichi" seems intent on trying to combine the "Raging Blast" and "Burst Limit" gameplay styles, but fails utterly.
Summary: NO Just No No No this isn't a game. well ok technically it is but it has the least amount of player interactivity as can be while still being classified as a game. Every fight is the same and boring, defiantly the dbz game out there, but lets be honest your still going to buy it aren't you, you don't care what I have to say its Goku on the cover!
Summary: I bought this game for full price and I can tell you that it's honestly the worst purchase decision I've made in a long time. The game's fights are basically rock-paper-scissors with only two options while you watch the same animations and sounds play over and over again. It's not deep, it's not fun, it's not creative. Buy a different Dragonball game or watch an episode of the show and you'll have a much better experience.
Summary: I've played all of the DBZ games since the Budokai series and Ultimate Tenkaichi has to be the worst for me by far. The good points about it are the graphics and the DragonBall Kai scenes...and that's all really. I've completed this game and found myself doing the same things every battle.