Summary: In my opinion this game sucks. It's basically a Budokai 2 rip-off and really needs to brush up on it's skills. The music is half-bad and the controls sucks. It's basically a Mario crossover with that 2D scrolling section with 3D turning and a 1D point of view. Sucks.
Summary: This game is... okay. It has it's strong points such as it's gorgeous visuals (and it's still the best looking DBZ game ever released to me!) and great soundtrack, but to me, the gameplay feels much more slow and clunky compared to Dimps last DBZ game Budokai 3. And this game does not have aas much to offer, for example, Budokai 3 went through every DBZ saga and also covered a bit of DBGT (Which to me is not a good thing!) and had a pretty big character roster.
Summary: This review contains spoilers, click expand to view. The lack of characters combined with the relative lack of gameplay modes makes the overall package seem a bit shallow, as if the inevitable sequel will feature more content. Even so, Burst Limit is a quality fighting game. Non-fans will be lost within the convoluted confines of the Z Chronicles, but the improved battle engine can't be denied.