Reviews and Problems with Dragon Age: Origins Awakening
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Dragon Age: Origins – Awakening Review
20 March 2011
Excerpt: In the run up to Dragon Age: Origins' 2009 release, developer BioWare banged on about it being a platform from which new content would be unleashed upon the gaming world. So far, BioWare's efforts haven't exactly set the world of Ferelden on fire. Return to Ostagar rehashed already explored areas. Warden's Keep was threadbare. Only The Stone Prisoner was genuinely worth a look.
Summary: Designed and written by the same team that brought you Dragon Age: Origins, the Awakening expansion pack offers a brand-new area of the world to explore known as Amaranthine, featuring an epic story that will allow players to unravel the secrets of the darkspawn - and their true motivations!
Excerpt: It may not be the first Dragon Age: Origins expansion, but Awakening is certainly the biggest and the best. Boasting a slew of new characters, enemies, skills, locations, and quests, Awakening is a worthwhile continuation of BioWare's stellar saga, and entirely worthy of its disc-based release.
Pros: Plenty of new things to do, places to go and people to meet; fresh new storyline creatively intertwines characters and choices made in
Summary: Awakening adds heaps of new content to one of the best RPGs in recent years. While it still carries some of the frustrations from the core adventure, fans of the game will love the expanded story, new gear, and extra content.
Pros: The enormous amount of new content, Continuing one of the best recent stories in an RPG, Getting an extra 15 levels to tweak our characters
Cons: The fact some errors from the core game have not been fixed, The lag encountered during some of the larger battles
Excerpt: It's a fantastic time to be an RPG fan. Mass Effect 2 just hit store shelves a few weeks back, Fable III was recently officially announced, and Japanese games like Final Fantasy XIII and Resonance of Fate loom on the horizon. But odds are that many of you are still finding yourselves enchanted by Bioware/EA's holiday 2009 epic, Dragon Age: Origins.
Excerpt: Enter the Dragon… Let me firstly point out that Awakening is not simply another piece of tacked on, after thought DLC, designed to empty your pockets and blacken your soul. No, Awakening is 25 hours of full-scale new content, which picks up the story of the original however you may have left it. Awakening then, is essentially an entirely new game.
Conclusion: Soon after the events in Dragon Age: Origins , I'm slowly making my way to Vigil's Keep in Amaranthine, the northeastern part of Ferelden. The keep used to belong to Arl Rendon Howe, but after his betrayal it has passed on to the Grey Wardens and as leader of the order I'm supposed to set the situation straight. The welcome comittee is not made of cheering knights, though; instead I'm greeted by darkspawn and a troll.
Pros: Varied design, more interesting choices, new challenges, great characters