Excerpt: Before I get to the nitty gritty of the highly anticipated DLC for Dragon Age II Legacy , let me get to the problems surrounding this paid downloadable add-on. When it comes down to value for money, this DLC can easily be finished by most Dragon Age II veterans in just over 2-hours but to make matters worse, it costs around $15AUD.
Summary: Marian Hawke -- refugee of Lothering, Champion of Kirkwall -- is a liar, a thief, and a murderer, a political sellsword for the powerbrokers of the Free Marches. Most Kirkwallers assume she is a lesbian after a brief affair with Isabella, a Rivaini pirate, but they do not know that she tried (and failed) to seduce a Tevinter slave elf named Fenris. As a rogue, Hawke's particularly gruesome specialty is stabbing enemies in the back so hard they explode.
Conclusion: “Dragon Age II” takes players back into the “Dragon Age”, universe which is packed with magic, monsters and of course dragons. But don’t be fooled, it’s not really just a sequel. It’s a brand new adventure, with a new hero, a new land, and a completely new story to be played out. BioWare also made some innovations to the game play, making dialog less cumbersome and changing the fighting style to a more visceral button mashing experience.
Pros: Hours of game play, including valuable side quests, Rich story supported by well developed characters, "Dragon Age II" looks and sounds stunning, The "acts" are broken up with a enjoyable story involving a dwarf and the chantry, Hours of game play, including valuable side quests, Rich story supported by well developed characters, "Dragon Age II" looks and sounds stunning, The "acts" are broken up with a enjoyable story involving a dwarf and the chantry
Cons: Over-simplifying things such as the dialog streamlined game play too much, The game isn’t really a sequel nor is it entirely a new title, instead it falls somewhere in between, You’ll spend the majority of your time in one city, instead of seeing more of the country, Quest and dungeon maps quickly become repetitive, Over-simplifying things such as the dialog streamlined game play too much, The game isn’t really a sequel nor is it entirely a new title, instead it falls...
Conclusion: There's more to this game that we haven't talked about: Inventory and character outfitting, crafting, resources etc.. There's a lot here to do, there's a lot to experience, which is great. On the whole this is a good game, you will enjoy it, and it's definitely worth getting and worth playing. An ending is just an ending for some people, and even I'm capable of ignoring a lot of 'niggles' that drive other people up the wall. Still, this game could have been better...
Excerpt: Oh, Dragon Age II , I weep for what you could have been... The graphics in Dragon Age II look quite nice. The first time. However, in what can only have been a cost-cutting measure, several of the area environments ("maps") are reused. A lot. It wouldn't be as bad if the areas were supposed to be the same place , as in "oh, I have another quest in the cave at the top of Sundermount," but this is supposed to be unrelated quests in completely different locations and they...
Excerpt: Dragon Age: Origins developed a pretty loyal following, but more so on the PC than on consoles. The combat system didn't translate from the PC to consoles all that well, and there were other rough edges that made the game less appealing to console gamers in general. With Dragon Age II, it's almost as if developer BioWare was so conscientious of the original game's console issues that it set out from the beginning to make a more console-friendly Dragon Age game.
Excerpt: With the Archdemon defeated and the land of Ferelden slowly but surely on the mend, fans of the Dragon Age series have been anxiously awaiting the next chapter for quite some time. Now at least knee deep or beyond into Bioware's latest sequel, let's pause to take a deeper look inside this next big adventure.
Excerpt: Its streamlined mechanics and more action-oriented combat should appeal to console players, but hardcore fans of PC RPGs may feel slighted.
Pros: Combat is fast and fun yet retains much of its strategic appeal; Kirkwall serves as grand adventure hub in the spirit of Baldur's Gate II's Athkatla; BioWare creates another memorable character in Varric.