Summary: This is exactly what I as expecting from a Double Dragon reboot so I played it without the caution I normally approach these type of reboots. It has the classic gameplay with added twist of levelling up but that is something more in common with the NES version and the ability to revive the downed partner by rolling the cassette back with a pencil is pure '80s charm.
Summary: Growing up in the 80's, this is exactly how I thought games would be in the future. This is Double Dragon but done very, very tongue in cheek. It plays heavily on 80's nostalgia, but it doesn't rely on it to deliver a fun, side scrolling brawler. It also adds modern elements to the original formula like the ability to pick up skills and enhance stances, each with a pseudo 80's soundtrack to company it! You don't need to be an 80's kid to enjoy this, but it helps!
Summary: This game was something special. The visuals are very charming, the game play is simple but really fun, and the music couldn’t fit more perfectly with the theme and mood of the levels. This game play is a little slow and clunky at first, but it gets rewarding and fluid once you get the hang of the combat mechanics.
Summary: Gameplay is slow with bizarre collision detection, graphically it's Saturday-morning-toon bad and not very good animated. Original coin-op games were not perfect, but they were - and still are - fun to play. Neon is not very fun and I'm pushing myself to squeeze the money I spent out of it to justify the purchase. At least it got a nice soundtrack.
Summary: One of the best XBOX 360 arcade games i've ever played. Fun, filled with 80's easter eggs, great humour, great gameplay and on top of that: Difficult. This game is for those who love good old Beat Em Up's like Final Fight or Streets Of Rage. Music is great...this game has the most 80s vibe than any else game.
Summary: It has been a long time since I played a game where it was so obvious that the developers loved their game and its source material than Double Dragon Neon. This game, it's amazing sound track by Jake Kaufman and it's surprisingly deep brawler game-play warrants several play thorough to see and do all it has to offer. Whether single player or bro-op it's a hype experience from start to finish that never takes itself seriously.
Summary: Great Old-School-esque Co-Op! All things considered, I think this is a great game for $10. My friend and I played this yesterday and kept on playing straight-through to the end, despite retrying levels until we beat the game! I'm 29, so is my friend. I was really surprised this game held his attention so much, but it WAS an awesome 'bro-op experience' (a term I think the developer coined just for this game).
Summary: Double Dragon Neon se veut comme un hommage au beat'em all des années 90, tout en s'éloignant considérablement de l'esprit du titre originel, ce qui risque de lui aliéner les fans de la première heure. Pour les autres, ils prendront un certain plaisir parcourir, le temps de quelques heures, en solo mais surtout en duo, ce jeu de baston assez sympathique qui présente un challenge assez relevé.
Summary: I am only writing this review to counter the apply named "TheBadGamer"s "Review" of DD Neon. It was obvious that they had played for 10 or 30 minutes and hadn't bothered to read instructions included with the download. Firstly the control is smooth and there might be a slight problem with hit detection but if your flailing wildly at the air you shouldn't expect your punches to connect anything but said air.
Summary: I'm on the last stage as I write this. If you like the old school game, you'll love this. 'Nuff said, really. I don't know why people are writing a huge amount about this game. The graphics, sound, control, and gameplay are solid. Don't let some of these weirdos steer you away from this game with their ridiculously negative reviews of it. There are very minor issues with hit detection, but not what some of these guys are blowing it up to be.