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Dummy.190587
7.5 out of 10

Divekick

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Reviews and Problems with Divekick

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Overall 7
7.0

Divekick

IGN
5 September 2013
  • Conclusion: Divekick is a deep, refreshingly approachable tournament fighter. The unusual control configuration is no gimmick, but rather a functional design choice that helps tear down the barrier of entry for players intimidated by combo breakers and juggling. It is unfortunate that there’s not a better single-player mode, and more unfortunate that Divekick’s cultural insensitivity can be downright cringe-worthy, but it’s still a successful experiment in simplified fighting.
  • Pros: Accessible and deep, Smooth online play, 2 players, 1 Vita
  • Cons: No single-player skirmishes, Culturally insensitive
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Overall 9
9.0

Divekick

Destructoid
29 August 2013
  • Summary: People once thought they knew what they liked about fighting games -- big rosters, big violence, big complex combat systems. The more that a fighting game had, the more it was valued. This caused developers to pack more and more of those traits onto their fighters until they looked like pizzas with a foot of toppings packed on them. Toppings are great, but too much of a great thing can be overstimulating, numbing, and gross.
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Overall 7
6.5

Divekick Review (PS3)

Softpedia
29 August 2013
  • Conclusion: Divekick impresses through its attempt at delivering simple mechanics but its execution isn't the best, as inconsistencies in terms of hit detection and erratic mechanics like the teleport one decrease the amount of fun you can have with it. Fighting fans will certainly take pleasure in the different riffs and jokes in the game, but even they might scratch their heads at some of the more outlandish references or the bland graphics.
  • Pros: +The simple mechanics are easy to learn, +Lots of crazy characters
  • Cons: -Bland graphics, -Hitbox detection is erratic, -Soundtrack and voice work are repetitive
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Overall 6
5.5

Divekick's two-button fighting and in-jokes limit its appeal (review)

VentureBeat
27 August 2013
  • Conclusion: Divekick is a fighting game unlike all others, and that makes it worth trying at least once. However, even the nuance that it has is not enough to sustain it. The three modes — single-player and multiplayer — are roughly identical in content, even if one means you’re squaring off against A.I. and the others against human opponents.
  • Pros: Divekick might not always make sense, but that’s its charm. I found a partner for local multiplayer, and while we rolled our eyes a lot in the beginning, we were laughing and enjoying the antics soon after. The humor is good if mildly offensive. Mr. N, the overweight nerd character who wears footie pajamas and a neck pillow, is one of my favorites. He’s whiny and has a high voice, so nearly everything he says, from “Where did the chair gooooo?” to “The throeeees!” is ...
  • Cons: You use two buttons for everything — even menu navigation and selection — and I hated it. L1 scrolls left, R1 scrolls right, and both together choose a mode/menu, characters, gems (boosts to meter, dive, kick, and so on), and “duds” (a character’s colors). It might sound easy to grasp and remember, but it’s unnatural and annoying as you’ll always want to use directional buttons instead. I didn’t get to play with the fancy two-button game stick that Divekick was design...
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Overall 6
6.0

Divekick

DarkStation
26 August 2013
  • Conclusion: Divekick is a clever proof of concept for a fighting game reduction, and while that concept never quite turns into a fighting game great, it remains a precise and fast-paced alternative in a genre where it can often take hours just to get a grip on a single character. It takes all but ten seconds to grasp the basics of Divekick , but unless you really get into the online, it struggles to maintain a long-lasting infatuation.
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Overall 6
5.5

Divekick Review: A unique game for casuals that won't make the EVO highlight reel

PlayStation Universe
24 August 2013
  • Summary: An ambitious re-imagining of the fighting genre, Divekick's innovative simplicity is also its greatest weakness as it lacks the depth required for a modern marketplace. Good for those five minutes waiting in line, but don�t expect it to occupy a six-hour bus ride.
  • Pros: Tongue-in-cheek humour, Creative characters, Cool ending credits
  • Cons: Lack of game modes, No depth, Uninspired music
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Overall 7
7.0
Gameplay 8
7.5
Multiplayer 8
7.5
Looks 7
6.5

‘Divekick’ Review: The best kind of stupid

Stick Skills
21 August 2013
  • Summary: There may not be much to Divekick, but it still has its share of crazy, stupid fun.
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Overall 8
8.0
Graphics 6
5.6
Sound 6
6.0
Control 8
8.2
Addiction 10
10

Divekick Review

Cheat Code Central
21 August 2013
Overall 8
7.8

DiveKick

Defunct Games
20 August 2013
  • Summary: With only two buttons and twenty second rounds, DiveKick may sound too simple to be any fun. But that's where you're wrong. This is a game that will not only bring new fans to the genre, but also keep the hardcore fighting fans coming back for more. Throw in a memorable cast of characters and you have one of this year's best fighting games! Tweet This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.
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Overall 8
7.8

DiveKick

Defunct Games
20 August 2013
  • Summary: With only two buttons and twenty second rounds, DiveKick may sound too simple to be any fun. But that's where you're wrong. This is a game that will not only bring new fans to the genre, but also keep the hardcore fighting fans coming back for more. Throw in a memorable cast of characters and you have one of this year's best fighting games! Tweet This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.
  • Read full review
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