Summary: This game is very short. I played this game as stealthy as I could but it usually ended up as a head on assault which made this game hours shorter and ended up completing it the same day. The stealthy way is significantly longer but is very boring as it is basically the same thing over and over again except a slightly different environment. I would never recommend anyone to buy it.
Summary: I feel like the only person who didn't like this game simply because of what it is. Don't get me wrong, the game is well made with the exception the cinematic kill animations being way too fast. There's so many different ways to go about an objective that you could do something different every time, which is a strong point in its favour. But there's just not a lot to hook a player into continuing with the game other than the gameplay itself.
Summary: On the easiest setting I was getting slain right from the beginning by over-sensitive stealth detection and the brutal sword fighting. If anyone spots you then the jig is up and you will have to restart. My biggest impression was that the game doesn't sufficiently train you in what to expect. Then the first mission has so few places to hide that I felt that the only way forward was to fight, but that means taking on lots of enemies who will swarm and slaughter me.
Summary: This game was way too over-hyped. It is a short game. A casual gamer will finish it in 10-12 hours; maybe 8 hours if you are a hardcore gamer. To get both endings and all trophies, you need to play the game at least twice (once without killing anyone, the other being an executioner), which may explain why the game is so short. There is nothing to the story that stands out. I enjoy stealth games, but there is nothing new to this game, that would make it enjoyable.
Summary: This game was unbelievably overhyped. I couldn't get more than 5 hours into it (which apparently is more than half the campaign.) The graphics were Xbox 1 quality. The gameplay was not that engaging. There was basically no immersion, and there is a stupid morality system that punishes you for killin zombies.
Excerpt: "...sir/madame, prithee, look upon my Dishonored review with good taste. I just felt like introducing my review that way because everyone in Dishonored wears frilly shirts but sports the drabbest of American accents. When will someone make a Downton Abbey videogame where you can play Jack the ripper and kill everyone with a samurai sword carved from Edgar Allen Poe’s bones?! Dishonored, the bastard child of Thief and Bioshock but to be honest I think ...
Pros: Fun gameplay, cool guns .
Cons: Poor story, wooden characters, boring world .
Summary: First of all I apologize for how cynical this review is going to sound; but, I'm a veteran gamer and it's common knowledge that games aren't as good as they could be, let's be honest with each other here. This is very much one of those games, on several different levels. I'll highlight the things which I guess were pretty good about this release. The artwork, it's nice, it's different. It fits the game... I guess.
Summary: Pas de carte, sauf ponctuellement. En mode camouflage, tout le monde vous voit, même en rasant les murs. Angle de vision trop étroit de prés et trop large de loin. Arme à efficacité trés aléatoire. Effets magiques mal foutus, il est très difficile de deviner ou on atterrit dans une téléportation et on meurt trop souvent à cause de ça. Temps de chargement trop long. Histoire sans surprise et invraisemblable.