Summary: It seems that once or twice a year we get some new intellectual property demolishing the idea that only sequels perform well, shaking up the market in some exciting way. Despite having no big franchise name attached, it catches the eyes of gamers based on the sheer merit.
Conclusion: The Knife of Dunwall grabs hold of one of Dishonored’s more provocative threads and handles it with impressive respect and grace. In a perfect world this would lead countless one-off stories indulging in Dishonored’s intricate universe, but as a single piece of content its best viewed as a glimpse...
Excerpt: Wading deep into the wetworks as a contract killer isn’t the most noble of callings, but when dirty deeds need doing, there’s little room for principle. Improvisation and a touch of the supernatural are Dishonored’s trumps against seemingly impenetrable targets and impossible scenarios.
Excerpt: Dishonored is gorgeous, as you can probably tell from the screenshots. It’s a little misleading to watch the trailer, however, since the game never really gets that dark. The darkest shadows in the game only look comfortably dim at the most.
Conclusion: "... filled with fascinating characters and intensely entertaining stealth-based combat." " The story maintains its intrigue by showing how your actions impact the game world." " Dishonored is a game that you won’t want to miss." "Those additional missions are absolutely worth your time." "..
Pros: Openness of the level structure, Freedom to be creative with the combat, Unique lore and characters suck you into the world
Cons: Abilities wheel and onscreen pop-ups take you out of the action, Steep difficulty at the start can be discouraging, Stealth option gets trumped by action gameplay
Conclusion: Well, Arkane, you did what so few games have done this generation: you got me to want to come back to play Dishonored annually. Very, very few games have that honor, but I just can't imagine ever getting tried of Dunwall. What a wonderful game.
Excerpt: Dishonored is the latest offering from Arkane Studios and Bethesda. It takes place in a time of plague and a once great city is suffering. As often happens during crisis, ambitious men have seen an opportunity to grab power and oppress the populace through stifling rules disguised as religion.
Conclusion: The plot may be straightforward but the level of detail in the world could inspire countless fan fiction stories. Some choices may not have the consequences you’d demand from Deus Ex or The Witcher but the vast majority do and they’ll blow your mind – you remember that side-quest I told you about...
Excerpt: What do you get when you combine the gameplay freedom of an open-world RPG with a more linear adventure complete with a decent story, gripping atmosphere, and fantastic character performances? Answer— One of my favorite games of the generation thus far.