Summary: It seems that once or twice a year we get some new intellectual property demolishing the idea that only sequels perform well, shaking up the market in some exciting way. Despite having no big franchise name attached, it catches the eyes of gamers based on the sheer merit.
Summary: Crouching on the rooftop of a dilapidated building in the whale oil-fuelled Victorian dystopia of Dunwall, I felt like I had never left. I'd cleared the name of Corvo Attano, saved a child who would become an Empress, and freed a city from the clutches of mad men and despots, but here I was again,...
Old Blood | Dishonored: The Knife of Dunwall DLC Review
New Gamer Nation
16 May 2013
Conclusion: Ultimately, Knife of Dunwall is best captured by that early visit with the Outsider. Familiar, dark, exciting, and safe. It might sound blasphemous, but December’s challenge DLC, Dunwall City Trials , i\wass actually more refreshing than this, if only because it dispensed with any notion of story,...
Summary: Daud. If you've beaten Dishonored , the very name drips with foreboding. This leader of assassins and fellow favorite of the Outsider proved to be one of Corvo's most formidable foes, and in The Knife of Dunwall downloadable content, you step into his sneaky, stabby boots.
Pros: Great tweak to the blink ability, New areas are rich with secrets and goodies, Daud is gruffly appealing, Lethal and nonlethal play styles are both very rewarding
Conclusion: The Knife of Dunwall grabs hold of one of Dishonored’s more provocative threads and handles it with impressive respect and grace. In a perfect world this would lead countless one-off stories indulging in Dishonored’s intricate universe, but as a single piece of content its best viewed as a glimpse...
Excerpt: While Dishonored's protagonist Corvo was the strong, silent stabby-type, the Knife of Dunwall has you wearing out the shoe leather of master assassin Daud, a man who isn't afraid to speak his mind or snuff an empress here and there.
Excerpt: Life is full of choices, but virtually all of the decisions we make every day are depressingly inconsequential. Shall I have tea or coffee with breakfast? Shall I wear grey or black socks today?
Dishonored lets you take sweet, sweet revenge (review)
28 December 2012
Excerpt: It’s rare to see something put the “punk” in “steampunk” as thoroughly as Dishonored does. Forget romanticism … the game’s fictional Empire of the Isles feels like it’s dangling over a cliff. Its high art and technological wonders both stem from the same delusional madman.
Pros: It takes a Thief: The Dark Project Take the benchmark stealth gameplay from the Thief series, add the two-pronged weapon/power combo from atmospheric shooter BioShock, shake in a dash of Hitman’s silent assassination, and set it in 19th century Eastern Europe by way of Nicola Tesla. That’s Dishon...
Excerpt: Wading deep into the wetworks as a contract killer isn’t the most noble of callings, but when dirty deeds need doing, there’s little room for principle. Improvisation and a touch of the supernatural are Dishonored’s trumps against seemingly impenetrable targets and impossible scenarios.
Excerpt: Dishonored is gorgeous, as you can probably tell from the screenshots. It’s a little misleading to watch the trailer, however, since the game never really gets that dark. The darkest shadows in the game only look comfortably dim at the most.