Excerpt: There’s something to be said for retro games and Woody Two-Legs Attack of the Zombie Pirates certainly fits the bill. You play the unlucky pirate who, having found a vast cache of treasure, is suddenly chased down by a certain Mr Jones. Heaven forbid that Mr Jones’ first name is Davey, though the ships laden with undead pirates may be a give away.
Conclusion: Another slice of life in the skewed, Simlish American suburbia, number 3 is the most comprehensive Sims experience yet. Packed to the gills with improvements, both small and large, the game proves every bit as compulsive as it always has been, boasting the same odd, somewhat voyeuristic charms that the series is so renowned for.
Excerpt: It's a beautiful day over at the VideoGamer.com office. The sun is shining, the birds are singing. All of this can only mean one thing: I'm ill. Yes, nature is laughing at me, wiping its hideous diseases on my face and mocking me triumphantly. Here I am, in the height of HD weather, bedridden. What's even more pleasant is how ill I really am.
Excerpt: The Sims has traditionally been a stronghold on PC. For EA, it was a license to print money. Endless expansions and now on its 2nd sequel, it seems nothing can stop them now. But on console it has been a different story. The Sims 2 did not sell as well on console as it did on PC, and I am having a hard time recalling any version before that. So it’s with some trepidation that I’m venturing back to the land of the Sims with this new version for console, The Sims 3.
Excerpt: The experience resembles what it might feel like to walk into a room with a huge chest, dig through it and yank out a bunch of my favorite toys, then toss them together and relish the crazy results. Players are presented with a virtual sandbox—a desert town with just a few buildings and a handful of citizens—and then are let loose to have fun. Even just running around the world, trying out magic wands and ray guns is a blast.