Excerpt: Re-raising hell. By now, you've already made up your mind about Diablo III , and this Ultimate Evil edition—a next-gen repackaging of the console port of the original game plus the Reaper of Souls expansion—probably won't change that. Still, Blizzard Entertainment has had ample time since 2012 to rebalance and re-enchant, so to speak, the core gameplay into an even more entertaining and challenging ARPG.
Summary: After the classic that was Diablo II , expectations for a follow-up were at an all-time high. Although it could never really meet those expectations, Diablo III was a fine hack and slash, and I ended up replaying it time and time again with every possible class. But it wasn't perfect of course, since loot was designed around the ill-fated and ill-designed Auction House, putting a damper on long-term gear goals.
Excerpt: Diablo 3 got off to a shaky start in life when it launched on PC. The Auction house was bust, the network suffered massive failures at launch, there were bugs, a poor loot system, the list goes on! Safe to say that many fans old and new came to the game and were left with a bad taste in their mouth. Yet like a Phoenix rising from the fire, Diablo III has been reborn and may now be one of the best co-op RPG’s in years!
Pros: Can be played completely offline, Troubled auction house feature has been removed, Local co-op, Re-mappable controls, Revised loot and levelling system
Summary: The console version of Diablo III was worth the wait. Aside from a shift to a blander, less gothic atmosphere, a cluttered co-op experience, and a few menu quibbles, there is little to complain about and a lot to enjoy: highly customizable play sessions, offline play, local co-op, jump-in and jump-out online multiplayer, a new evade feature, a great character roster, responsive controls, and wonderfully destructive skills.
Conclusion: Diablo III on the PS3 has its issues, but it certainly excels in some of the areas the PC version simply failed on. Gamers will be happy with Blizzard Entertainment's well thought out efforts to bring home a solid console version of their PC hit.
Excerpt: Despite being one of the most anticipated PC games of all time, Diablo III divided much of its fan-base when it released last year. Be it the controversial additions of always-online DRM and the auction house, or the simplification of many gameplay elements that players loved in previous games, many had mixed opinions over Blizzard's latest in their dungeon-crawling saga.
Conclusion: You can easily see; whether playing on PC or home console, Diablo III was designed with consoles in mind. The action is fast paced and addicting. The loss of battle.net account support and action house may be a downer for some, but the inclusion of local co-op, reworked inventory system and a seamless online experience more than makes up for the minuses. Diablo III is an action-RPG that will test your resolve and dedication to eradicate all evil.
Excerpt: I’ve never played a Diablo game. Diablo III tempted me, since I had a gaming PC capable of finally running the game, good internet, and a new appreciation for this kind of game due to Torchlight II . Then I heard about the always-online requirement, and I decided to take a pass. Fortunately, Blizzard found another way to lure me into the series, with the siren call of console ports. I’ve spent over 30 hours playing Diablo III in the last week on my PS3, and I’m hooked.
Summary: Following up on the success of the first two titles in the Diablo series, Blizzard Entertainment released Diablo III on the PC first approximately 14 months ago. While many PC players expressed unhappiness with the always-online DRM policies and in-game auction house, it still received positive praise from the press as well as the gaming community.
Summary: After causing calluses on clicking fingers far and wide on PC, Diablo III has come to consoles and swapped the mice and keyboards for gamepads. The result is an experience that feels somewhat different; clicking the screen to guide your heroes around isn't the same as having direct control of their movements with a thumbstick, though whether you think one control method or the other is better is purely a matter of personal preference; both are equal to the task.
Pros: Powerful abilities make combat enjoyable, Flexible, customizable character classes, Endless, alluring loot, Varied locations that cry out to be explored, Harder difficulty levels change up the game significantly
Cons: Weapon system flies in the face of traditional RPG logic, Local cooperative play is disappointing