Excerpt: When it was first announced, DMC: Devil May Cry wasn’t exactly met with warmth by the Devil May Cry fan base. They didn’t appreciate the fact that the iconic series hero Dante didn’t have white hair anymore, nor did they have much enthusiasm for the enlistment of Ninja Theory as developer, who were unproven with more technical combat systems. DMC: Devil May Cry stars a Dante who has had his memory wiped and, in turn, is initially unaware of his origins.
Excerpt: Devil May Cry might well have began life as Resident Evil 4, but was so far removed from the series roots that Capcom instead opted to transform the game into a new IP altogether that was all about making the hybrid hero Dante look stylish whilst beating up demon scum. Like Resident Evil before it, the game ushered in a new genre (albeit a sub genre) which is still fighting fit today, so it’s certainly more than deserving of a HD upgrade to celebrate the series.
Excerpt: There’s been no shortage of handwringing about the new Dante’s jaunty hairdo, but deep down, we’ve always suspected that Ninja Theory’s Devil May Cry reboot would sink or swim on the strength of its gameplay. Given the amount of baggage any game bearing the title is expected to haul, this reimagining certainly has its work cut out for it. Is there more to the new Devil May Cry than its rakish good looks?
Conclusion: "...the combat excels, rivaling the best that the action genre has to offer." "...while DmC has some slick demons to slay, you'll encounter most of them within the first half of the game." "...you'll marvel in awe as static environments transform into imaginative death traps.
Pros: The stylish combo-driven combat, The top-notch level design, Finding collectibles and testing your mettle in challenge missions
Cons: The lack of enemy variety, Imaginative bosses don’t test your skill, Lackluster story feels like a missed opportunity