Excerpt: I try my best to steer clear of franchise games. In truth, Injustice and Arkham are the only two games I feel have any real merit. So when I heard about the show Defiance and learned they would also be putting out a game, I initially opted to pass on it. And it would have remained that way, but as it is with most games I'm on the fence about, I was lured into the demo world once more. It's free; no regrets. I half expected to turn it off within the first ten minutes.
Excerpt: There is something so special about Defiance that it transcends gaps in player skill. Defiance renders terms like “able-bodied” and “disabled” obsolete. Defiance allows players to be “just another player” as opposed to a player that might need something extra. Defiance doesn’t go above and beyond by doing this; the team at Trion Worlds responsible for Defiance didn’t do anything special by doing this, all they do is deliver the humanoid experience at its best.
Excerpt: The story of Defiance takes us to the not-too-distant future where a group of aliens, collectively known as the Votans, travel to Earth (thought to be uninhabited) to live here because of a stellar collision that has destroyed their home worlds. To their chagrin, they find us humans already happily ensconced in the loving arms of our our own home world.
Excerpt: Trion Worlds has the chance to be a pioneer in the uncharted waters of "connected media". For the first time in the history of entertainment, two different mediums are brought together in the form of a video game and a T.V. show that changes the game's world. Defiance brings two worlds together in a way that could present potentially infinite replayability, yet also has a number of potential pitfalls.
Summary: The successes of Defiance are quickly overshadowed by its flaws. Trion Worlds promises that Defiance will continue to evolve and improve. I hope so: beneath the muck is a game that deserves better.
Pros: Solid gameplay, One of the only MMOs on PS3
Cons: Forgettable story and characters, Extremely repetitive, A lot of technical issues
Defiance is Borderlands: The MMO without the humor (review)
19 April 2013
Conclusion: To its credit, Trion Worlds is handling Defiance’s launch problems well. The company has kept players updated with a constant stream of blog posts on the official website, poking fun at itself along the way. It released a large patch to fix bugs and improve server and client stability. It’s also working to improve the game’s terrible voice chat. (Seriously, it’s bad. Use a third-party program like Skype to communicate with your buddies. You’ll thank me later.
Pros: Right now, Defiance is the closest thing we have to a Borderlands MMO. Its gameplay will feel instantly familiar to anyone who’s played Gearbox Software’s popular shooter on consoles or PC. It takes place in a not-so-distant postapocalyptic future where, after years of terraforming and war, enterprising souls called Ark Hunters scour the San Francisco area for valuable alien technology. As one of these hired guns, you’ll spend most of your time cruising the game world...
Cons: Defiance is a multiplatform game, and it’s clear some concessions were made while developing it for consoles, especially in the graphics department. PC players might feel like they got the short end of the stick when they see its lackluster textures and short draw distances obscured by fog. Facial animations are stiff; it’s as if everyone in the game was recently given a free Botox injection. On the plus side, it has some nice lens flare from time to time, and lower g...
Conclusion: "Defiance is a fun game to play, but there’s never really a good reason to play it." "Visually, this universe is realized with proficiency..." "In both PvE and PvP, the shooting mechanics are weighty and satisfying..." "It’s also worth noting Defiance’s death mechanic, which fails to elicit much from the player.
Pros: Tense shooting sequences with no shortage of enemies, Crazy-fun driving, An abundance of very accessible things to do
Cons: Endless fetch quests, Lack of rewards to keep you playing, Generic art style
Conclusion: It remains to be seen whether or not the show will be successful. Early word from critics has not been exactly positive, which raises many questions. What happens to the game if the show is canceled? Will the Syfy Channel try and force the series to go on as long as possible? It’s not likely, since there’s so much money tied into this endeavor from so many places by so many entities.
Conclusion: Within the Sci-fi community, this joint project has received a fair deal of hype. In theory, it's quite an ambitious project when one's imagination ponders the possibilities that tying an MMO with a weekly show can offer. In practice and execution, it remains to be seen how strong and numerous the bridges between Trion's game and Universal Cable Production's show will be.