Excerpt: The premise behind the original Def Jam games was silly, but within the context of the game it worked. For the game’s PS3 (and Xbox 360) debut, EA decided to hand development duties over to EA Chicago, the studio behind the next-gen showcase title, Fight Night 3 . One of the first changes the studio decided to do was remove the goofy “fight club” storyline and replace it with a slightly less ludicrous one involving record labels, crooked cops, murder and political...
Excerpt: I've never been one to indulge in the rap/hip-hop culture. Being raised on rock and roll, and later delving into the punk rock scene, I've never understood the appeal of listening to what sounds like a police radio recording with some added 'beats', most of which are stolen from true music icons.
Conclusion: Whilst it’s hard to criticise a game that takes a bold stance to strike out on its own path in this age of by-the-numbers sequels and cookie cutter design, unfortunately Def Jam Icon simply doesn’t do enough to warrant a recommendation. The visuals are at times spectacular and there is definite potential in the design, matching rhythm-action play to a fluid fighting style is definitely something that I would love to see explored further.
Excerpt: Hey!! Hoo!!! Hey!!! Hoo!!! OK, I am not that big into the rap scene. Basically what I know I think of as nothing more than stereotypes. Rappers going around causing all sorts of trouble for themselves and the the idea that the more “hard core” you are the more successful you will be in the industry. So along comes the third game from the rap label Def Jam and they do nothing to fight my stereotypical view of the genre.
Excerpt: Although the number of first generation fighters on the PS3 is basically one, through the years there have virtually hundreds of fighting games on various consoles. These games generally involve beating the absolute living daylights out of someone and Def Jam Icon is no exception to the rule.
Excerpt: When the first Def Jam Icon game came out a couple of years back I was interested in the concept enough to spend the money to see if a "wrestling" game could in fact capture the fun that I used to have back in the 8-bit generation. I was pleasantly surprised to find a game that not only captured the fun of beating the crap out of someone, but also done with the style that only the Def Jam moniker could bring to the genre.
Summary: Def Jam: Icon infuses hip-hop music, culture and lifestyle into the gameplay, bringing unique and innovative content to the next generation of gaming. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.
Excerpt: I'm a white guy from Kansas, but I think I'm smart enough to realize that Def Jam Icon resembles "street life" about as much as God of War resembles the US Marine experience. Every single aspect of this game tries so damn hard to be thuggish and "street," but it's so self-serious and contrived that it's downright laughable. The first two Def Jam games had the right idea. They took the established AKI engine from the N64 wrestling titles, and added rappers to it.