Excerpt: The premise behind the original Def Jam games was silly, but within the context of the game it worked. For the game’s PS3 (and Xbox 360) debut, EA decided to hand development duties over to EA Chicago, the studio behind the next-gen showcase title, Fight Night 3 . One of the first changes the studio decided to do was remove the goofy “fight club” storyline and replace it with a slightly less ludicrous one involving record labels, crooked cops, murder and political...
Excerpt: I've never been one to indulge in the rap/hip-hop culture. Being raised on rock and roll, and later delving into the punk rock scene, I've never understood the appeal of listening to what sounds like a police radio recording with some added 'beats', most of which are stolen from true music icons.
Excerpt: Hey!! Hoo!!! Hey!!! Hoo!!! OK, I am not that big into the rap scene. Basically what I know I think of as nothing more than stereotypes. Rappers going around causing all sorts of trouble for themselves and the the idea that the more “hard core” you are the more successful you will be in the industry. So along comes the third game from the rap label Def Jam and they do nothing to fight my stereotypical view of the genre.
Excerpt: Although the number of first generation fighters on the PS3 is basically one, through the years there have virtually hundreds of fighting games on various consoles. These games generally involve beating the absolute living daylights out of someone and Def Jam Icon is no exception to the rule.
Excerpt: When the first Def Jam Icon game came out a couple of years back I was interested in the concept enough to spend the money to see if a "wrestling" game could in fact capture the fun that I used to have back in the 8-bit generation. I was pleasantly surprised to find a game that not only captured the fun of beating the crap out of someone, but also done with the style that only the Def Jam moniker could bring to the genre.
Summary: Def Jam: Icon infuses hip-hop music, culture and lifestyle into the gameplay, bringing unique and innovative content to the next generation of gaming. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.
Excerpt: Previous Def Jam titles were essentially wrestling games that pitted hip-hop artists against one another; surprisingly enough, this formula was actually very enjoyable and worked on multiple levels. Def Jam: Icon is a step in a different direction. Developed by EA Chicago (the guys behind Fight Night), Icon is now more of a boxing game than a wrestling game — unfortunately, this change wasn’t for the best.
Conclusion: You look at the final product of Def Jam Icon and you see a game that has such great style and such a great atmosphere to it that its so unfortunate that the gameplay couldn’t be better. You will start to see the shortcomings of the game rather quickly, with a much too simplistic countering system, a slow fighting style that makes the fights lackluster.