Summary: It's been nearly a decade since the last game in the Deception series. Trapt on the PlayStation 2 was a pretty good attempt to bring the PS1 franchise to what was then considered to be next gen, but the gameplay didn't quite evolve with the visuals, and it was kind of a middle-of-the-road game.
Summary: Deception IV: Blood Ties follows the story of Laegrinna, an animated fragment of an imprisoned Devil’s soul, as she battles her enemies by mischievously luring them into strategically placed traps.
Excerpt: I'm guessing that many of today's players have never heard of Tecmo's Deception , but I was a big fan way back when. The original debuted on PS One in 1996, spawned a couple of sequels, and then delivered Trapt (which I assumed to be the series-ender) in 2005.
Pros: Pulling off a six-trap combo followed by a seventh gimmick hit.
Cons: The obvious lack of effort put into updating the formula.
Excerpt: Deception started way back in 1996. The first three releases were all for the original PlayStation, but finally we can enjoy the world of trap-setting daemons again in Deception IV: Blood Ties on the PS3 and PSVita.
Excerpt: Deception is a series that goes back to the early days of the first Playstation, and has seen sporadic releases over the years since. Deception IV is actually the fifth game in the series (or the third Kagero game, depending on how you’re looking at it); I’m not entirely sure what the reasoning...
Excerpt: Take Home Alone , give the protagonist a slightly stronger relationship with The Devil, and you'll get Deception 4: Blood Ties. It's the unexpected revival of a Tecmo series with a premise so irresistible, it's a little surprising the last sequel sits nearly a decade away.
Pros: A wholly clever premise, Puzzles with an emphasis on experimentation, Comedy and horror in a perfect blend
Cons: Repetitive gameplay, Unfair enemies and infrequent checkpoints, Perverted humor can be a bit much
Excerpt: A word of advice to any foolish mortal about to set foot inside the house of the Devil: Watch out. It’s a trap. You might get hit by a falling boulder, or fall prey to a swinging axe blade. You might step on a rake that pops up to smack you square in the face.
Summary: Deception IV isn’t quite the return of the Deception series I wanted. The basic building blocks are largely there but the rough edges really make the game more punishing then it ought to be. It is fun having a pumpkin head fall on an enemy’s head and watch him stumble around to his untimely death.