Summary: Maybe it’s not the choice I would have made, but it provides a startling premise for the events of the first two games (and the expanded universe) and pulls it together with enough point-and-shoot variety that I was never disinterested.
Pros: A shining example of how to make a third-person sci-fi shooter
Conclusion: The Dead Space series may very well be EA's most ambitious franchise. Starting as a simple survival horror title, its popularity quickly lead to a sequel. Dead Space 2 was so highly regarded that EA took it upon themselves to make a third title.
Summary: Dead Space 3 brings Isaac Clarke and merciless soldier, John Carver, on a journey across space to discover the source of the Necromorph outbreak. The ice planet holds the key to ending the Necromorph plague forever, but first the team must overcome avalanches, ice-climbs, and the violent wilderness.
Conclusion: While by no means a bad game, Dead Space 3 fails to capture the same tension and atmosphere of the previous games. A woefully broken checkpoint system hurts cooperative play, which is a shame given how many modes there are to explore with a friend.
Excerpt: Dead Space built its reputation on tension. In previous entries, it came in the forms of fear and anticipation. But in Dead Space 3 , tension comes in a different flavor. Here, it's created by the stress of fighting wave after wave of Necromorphs, sometimes in groups so large that you won't be able...
Pros: Finally getting answers regarding the origins of Markers and Necromorphs, The addition of side missions and weapon crafting, Co-op makes the non-stop action immensely more enjoyable
Cons: The dull, bland environments, Hordes of Necromorphs that leave you feeling frazzled, The lack of memorable set pieces