Excerpt: Dead Space 3 had me worried long before it ever hit the store shelves, or “the cloud” as the cool kids would put it. I approached it with the same trepidation experienced when bracing oneself moments before ending up in a highway car pileup. Don't get me wrong, this isn't because I have a strong dislike for the franchise.
Summary: The months leading to Dead Space 3 's launch have been trying for fans of the series. From early rumors that it would be a first-person shooter to the eventual reveal of online co-op , Kinect support , cover-based shooting segments, and highly controversial microtransactions , Dead Space 3 's run of worrying news has been enough to test the loyalties and patience of any follower.
Summary: Maybe it’s not the choice I would have made, but it provides a startling premise for the events of the first two games (and the expanded universe) and pulls it together with enough point-and-shoot variety that I was never disinterested.
Pros: A shining example of how to make a third-person sci-fi shooter
Conclusion: The Dead Space series may very well be EA's most ambitious franchise. Starting as a simple survival horror title, its popularity quickly lead to a sequel. Dead Space 2 was so highly regarded that EA took it upon themselves to make a third title. This may not seem all too ambitious as any game that does well tends to get a sequel (except Shadow of the Colossus), but it is since each sequel is completely different from the original.
Conclusion: Dead Space 3 may not be the greatest game in the series, but it is definitely a good game that is fun and well-worth playing. Dead Space always has wonderfully smooth controls, which makes it an absolute joy to play. The gun customization is deep, and you can come up with some pretty crazy contraptions. The co-op is a blast to play with friends and even opens up some extra missions to experience.