Summary: The months leading to Dead Space 3 's launch have been trying for fans of the series. From early rumors that it would be a first-person shooter to the eventual reveal of online co-op , Kinect support , cover-based shooting segments, and highly controversial microtransactions , Dead Space 3 's run of...
Summary: Maybe it’s not the choice I would have made, but it provides a startling premise for the events of the first two games (and the expanded universe) and pulls it together with enough point-and-shoot variety that I was never disinterested.
Pros: A shining example of how to make a third-person sci-fi shooter
Conclusion: The Dead Space series may very well be EA's most ambitious franchise. Starting as a simple survival horror title, its popularity quickly lead to a sequel. Dead Space 2 was so highly regarded that EA took it upon themselves to make a third title.
Conclusion: Dead Space 3 may not be the greatest game in the series, but it is definitely a good game that is fun and well-worth playing. Dead Space always has wonderfully smooth controls, which makes it an absolute joy to play.
Conclusion: While by no means a bad game, Dead Space 3 fails to capture the same tension and atmosphere of the previous games. A woefully broken checkpoint system hurts cooperative play, which is a shame given how many modes there are to explore with a friend.
Conclusion: Visceral Games' solution to the volatile third-game dilemma was to augment, rather than alter, the nature of Dead Space. Of all their new ideas it's ironic most alluring and promising, a divergent but shared experience for Isaac Clarke and his partner, winds up being the least employed of the bunch.