Excerpt: You’ve probably seen the commercial; horrified mothers watching and reacting to Visceral Games’ Dead Space 2. It’s a little hard to imagine a game being that graphic, but those commercials do Dead Space 2 justice. Once past the pitiless violence and profuse amount of gore, Dead Space 2 is just about the wrong game for a lot of AbleGamers to play; obviously it’s not going to be for the squeamish, but most noticeably after that comes the fact that it’s a pretty dark game.
Summary: If one thing can be said of Visceral Games, it's that the studio is true to its name. Visceral is a word that can adequately describe any of the team's violent, blood-drenched titles, and nowhere is this more true than with the game that turned EA Redwood Shores into Visceral in the first place, Dead Space . 2008's horrific, panic-inducing, limb-shredding action-horror title wasn't just visceral, however. It was atmospheric, engrossing and polished.
Excerpt: (Click here to Jump to the moral content) It\'s like Resident Evil, but in space. That was the first impression I had of Dead Space before I took the time to sit down and actually play through it. After finishing the game, Dead Space became one of of my favorite mature-rated games for the PS3. Not only was it a unique experience that warranted multiple playthroughs, it took place in a cool universe and was a solid gem from Visceral Games.
Pros: Intense horror elements and creepy environments; Zero Gravity areas control much easier compared to the first game; cinematic moments are pretty slick; story is meaty and offers plenty of new background into the Dead Space universe; reason to play through multiple times
Excerpt: There's a bit where, over the radio, Isaac Clarke is told that under absolutely no circumstances must he never ever... and then the transmission cuts to static. Still, blind obedience to a tried and tested bag of clichés is never necessarily a bad thing, and it's always a reassuring eventuality that moving into a monster-infested funeral parlour is never going to end well.
Excerpt: Be warned: SpaceChem eats your life! It’s very subtle about doing it as well, so when that puzzle you started in daylight starts to strain your eyes, it’s because it’s night time and you need to switch a light on. What Zachatronic Industries have created here is something special. It’s not only educational, but really gets Hercule Poirot’s, “little grey cells”, working.
Conclusion: Dead Space 2 is a more than worthy successor to the original, adding plenty of oomph to the series and a solid multiplayer experience to boot. We would have preferred more puzzles and a little less linearity, but that doesn't stop us wanting a third Isaac outing.
Excerpt: By Kevin "Berserker" Hall Player(s): 1 Extra Features: Online Multiplayer (4-8 players), Leaderboards The original Dead Space offered some great action gameplay and an atmosphere that was completely fitting for a horror game. The game used the Resident Evil 4 style gameplay and blended it with new ideas and some real fluid controls. The original Dead Space was EA's first attempt at an action horror and it really impressed me a great deal.
Conclusion: Severed is two more hours of typical Dead Space 2 gameplay served alongside a decent story that revolves around losing a loved one. It works, though due to a painful lack of surprises is definitely nothing you couldn't live without.