Summary: Remember when Dead or Alive wasn't just a fan-service, minigame-ridden, volleyball-infused, T&A bounce fest? These characters were actual fighters, who regularly beat the crap out of each other in a tournament instead of lazing on a beach in a strange pseudo dating sim. When are they going to go back to the series' roots? When will Dead or Alive be a fighting game again? Oh, wait. How about now?
Excerpt: On first glance, it's hard to take the Dead or Alive (DOA) franchise seriously. On the surface it appears to be a regular fighting game, but its otaku-friendly vibe shows through upon closer inspection. The skimpy clothes, jiggling breasts and general over sexualisation of female characters sometimes overshadowed its fighting roots.
Excerpt: We have little use for frame data, nor do we consider ourselves fighting masters, so Dead or Alive 5 Plus had to deliver the following: sexy ladies with enhanced breast physics, non-stop fighting action and smoother play than the 3DS DOA. The results are in, and it's check, check and check. Tecmo Koei and Team Ninja's latest PlayStation Vita release "kicks high," so to speak, with a quality port of the console version on Sony's impressive machine.
Pros: Cross-platform multiplayer with PS3 users, simple-to-learn fighting mechanics, multiple arenas with semi-destructible environments, enhanced training modes, customizing music.
Cons: Weird Touch Fight mode, lag during online multiplayer.
Excerpt: series has always aimed to be on the cutting edge of 3D fighting games. But a long seven years have passed since the last time Hitomi, Hayate and co. went for a round of fisticuffs. is arriving on a playing field that’s considerably different now. Almost every key franchise has improved on previous iterations: all again pioneers in the realm of fighting games.
Conclusion: Passing up Dead or Alive 5 could be one of the biggest mistakes you may ever make. Remembering something called “Butt Battle” ( Dead or Alive Extreme 2 ) makes you question what you may actually be purchasing, but that needs to be pushed aside. This game has solid gameplay with highly addicting fighting that will keep you hooked for hours. The poor story mode is a letdown, because it has potential, but it can easily be overlooked in the grand scheme of things.
Excerpt: “I’m a fighter.” That phrase is the slogan for the latest entry in Team Ninja’s venerable franchise, Dead or Alive. Those words represent the idea that DOA is no longer an exclusive club solely for hardcore fighting enthusiasts, but rather a piece of “fighting entertainment”, a game for the masses. In Dead or Alive 5 , I’m a fighter; you’re a fighter; we can all be fighters. It’s a simple mantra, one that is as powerful as it is silly.
Conclusion: All things considered, Dead or Alive 5 capably reaffirms the intrinsic charm of the series: fast, technical fighting that’s easy to pick up, easy to appreciate, and easy on the eyes. But rather than advance the series into a new level of play, it merely repackages the its strong points rather than evolve them.
Excerpt: "Oh my god!" screams Tina as she falls to her feet, pushing her heaving breasts together and panting. As she sweats on the floor, waiting for you to press continue, you have the option to swing the camera around, zoom in and admire the gorgeous character model. This is Dead or Alive 5 in a nutshell. It's taken what used to be a cheeky bonus you could ignore and now forces you to deep throat every sexual innuendo, suggestion and enthusiastic moan.
Excerpt: Don’t hate them ‘cuz they’re beautiful. The ladies (and gents) from Dead or Alive 4 are back, most of seven years after their last console outing, and very little has changed. That means more bouncing boobs, more rippling muscles, more gratuitous panty shots and all of the usual tension between the various members of the ninja clan.