Summary: This game should have been incredible. I really wanted to like it. What we have here is a classic case of great ideas coupled with terrible execution. In Datura, you control a faceless, nameless protagonist wandering through a labyrinthian forest, interacting with various artifacts and landmarks. Each of these leads to what is essentially a mini-game you find yourself launched into a dream-sequence (or flashback?) before returning to the home map.
Summary: It's a very tough game to score properly. Controls: I'm not in total agreement with the move controls beign crap. I actually found them reasonably good. However they are very sensitive to your distance from the camera so if you move from your standing position mid game, particulary if you go a step closer to the tv they do get screwed up because the hand will be too far into the screen. Story: The game is very short.
Summary: Well, this game is hard to talk about. The graphics and parts of the game play are great for a 9.99 downloadable game. Although sometimes the controls can be god awful, the game is great at certain points but later that greatness vanishes at a blink of an eye. Mainly because the game makes zero sense. Where are you, why are you there, how did you get in that ambulance at the start of the game, so on and so on. I geuss thats part of the artistic feel of the game.
Summary: Datura is an odd experience crafted by the good folks over at Plastic. I've played through the title twice. Once with the Move, and once with the Dualshock 3. To fully enjoy the immersion Plastic intended, I recommend playing with the Move. If you're looking for a simpler trip down the pig hole, use the Dualshock 3 as it makes it easier to navigate the forest but also dumbs down the controls for the various tasks at hand (pun intended).
Summary: This game may not be too good but it is a fun and very interesting move title so go dust off those controllers you have barely touched lately (COD players) and get to playing this very immersible game just please use a move controller it makes way more sense and please quit whining over 10 dollars quit being so cheap and poor its 10 dollars i spend that daily just going to a appointment or the corner LMAO … Expand
Summary: When you play a game, you expect the controls to work, you expect an appropriate length given how much money you've spent, and you expect there to be some kind of story for the game to tell. Datura fails in all three of these aspects. The game's camera is sluggish and does not move freely, so you rely on your movement to correct the angle and it takes away from your exploration of the landscape. The controls are just terrible. There's no question.
Summary: This game, in theory, sounded like it would be perfect for me. Myst gameplay with an artsy, surreal approach and for the Move controller, which everyone who owns it is feeling a severe lack of content for. Sadly, it turned out to be a sad disappointment. First of all, yes, it's true, the game is super short.
Summary: Datura have much great points, the graphics, the idea, but have a biggest problem, and is the next, is really short. I think that if plastic do this game really large, the score can be better.
Summary: I don't even know how to review this. I've been following the coverage for this game and despite seeing the mixed reviews I still gave it a shot just to see what it was all about. If you are looking for a really exciting game do not buy this. I think the makers just wanted to show that videogames can be much more than your run of the mill game. I don't have the Move Motion controller, so I just had to use a normal controller and at first a few of the parts pissed me off.
Summary: It's an odd game for sure. Do not go into this expecting great controls, the best graphics, or a clear storyline. Still the game stuck with me. It's just so different from anything else out that I can get over a lot of the flaws and appreciate it for being do different.