Summary: After playing Darksiders, I was excited to see that there would be a sequel; however upon playing Darksiders II I realized the Developers had no idea why Darksiders was a good game. Throwing various RPG elements such as Generic Equipment, Nonsensical Character Stats, and Item Crafting really bog the game down in tedious hours of selecting the "best" weapon for this section or stopping a boss battle to change equipment.
an improvement over its predecessor, yet still has its share of problems
new Tron, Amazon
24 September 2013
Summary: I give developer Vigil a lot of credit for not resting on its laurels when they began to work on Darksiders II. Despite the issues that I had with the first Darksiders, I enjoyed playing the first game and was able to see the potential in both the franchise and the developer. Darksiders II is an overall improvement over the original Darksiders, but in the process of evolving itself, it creates an entirely new set of issues.
Summary: its not what i wanted i wanted the us version i dont know that its was going to be a uk import i had no idea but the game plays so its a good thing and i love it and i am enjoy it the best mistake i ever made
Summary: WiiU Edition.This game was a real surprise. The style is great, and the characters are awesome. The bosses were epic and plentiful. I loved the voice acting, and the music/sound. Great adventure/RPG with just the right amount of puzzle. The graphics are good, and smooth despite reviews i read about occasional screen tearing. I never had any of that, it played great all the way through.