Excerpt: Darksiders is a game that starts off feeling like another God of War clone, but it isn't long before its depths are revealed and the game ends up becoming a much more deep action-RPG more in the vein of The Legend of Zelda .
Excerpt: It's Zelda meets God of War meets Tomb Raider meets Soul Reaver. Darksiders appeared to be another hack 'n' slash clone, developed in an attempt to appeal to the God of War fan base, but it's actually an action adventure game far more diverse, offering combat, platforming, puzzles, exploration and a...
Excerpt: The great thing about Darksiders having so many clear influences is you get to have what you love about a great swathe of games in one place; the visceral satisfaction from God of War , the balletic combat of Devil May Cry and the gadget fuelled exploration of Zelda .
Excerpt: Both Zelda and God of War are some of gaming’s most revered of franchises; and as a result they’ve been imitated, but their mechanics have rarely appeared side by side as a concoction in a single game.
Summary: If imitation is the sincerest form of flattery, Darksiders is flattering the hell out of the last few years’ biggest hits. Zelda’s dungeon-oriented structure, God of War’s combat, and even a portal gun (?!) all figure prominently into Darksiders’ formula.
Conclusion: The following review was submitted by Disturbedguy, one of our regular contributors at HEXUS.gaming. The opinions expressed in this review are his own and not necessarily the views of the HEXUS team. Darksiders is like many games on the market at present, the most recent of which is Dante's Inferno.
Excerpt: Darksiders was for me one of those titles that seemed to have flown under the radar, but kicked the year off to a flying start. It was so refreshing to not have to live through the hype cycle and be on constant spoiler alert.