Conclusion: Dark Souls II carries on the Souls series' trend of being one of the most unique, well made, and difficult Action RPGs on the market. Its a strong sequel that shows Dark Souls wasn't just a fluke, and that this series is here to stay.
Excerpt: An interesting question came up the other day while talking about dualism and the mind body problem, the idea that the brain isn’t all you need to create the human experience: as videogame characters are controlled by external entities with consciousness, does this mean that these characters too have consciousness? Put another way, am I the soul in the character I create in a game, and by extension, is someone else controlling me?
Excerpt: It seems fitting that as the new generation of consoles gets underway one of the swan songs of the last/"current" generation is Dark Souls 2 . Dark Souls and its spiritual predecessor Demon's Souls together comprise one of the best new franchises to come out of the seventh generation of consoles. Their unforgiving gameplay and innovative online functionality made us forget about the less than stellar presentation, but does Dark Souls 2 live up to its predecessors?
Conclusion: In short, OH MY GOD THIS GAME IS AMAZING. I’m a huge Souls fanboy and the bias is thick and heavy in the air, but this is honestly the most fun I’ve had with a video game since the original Dark Souls. The feeling of mystery, wonder, dread and rage is something unique to the series, and I can’t wait to keep on playing this for years to come.
Pros: Vast world to explore, Deep character customisation, Looks and sounds beautiful, New Game + makes a lot of changes, Difficult like slowly chiseling into the pleasure center of your brain
Cons: Framerate suffers during hectic scenes, Loading times can occasionally cause delayed button inputs and sound effects
Conclusion: Overall, Dark Souls II is an excellent follow-up to an amazing RPG series. The set pieces are just as big as ever and you’ll certainly have your hands full from the beginning. If you loved the series before, you are going to love this game but newcomers beware, this is going to be a tough ride. We were blown away by the numerous boss battles and overall feel of the game.
Summary: First, allow me to begin with a caveat; I have not completed Dark Souls . I have invested over 90 hours of play into the game, exploring the vast majority of its world and facing off against (if not defeating) many of the boss enemies. I am confident that I am capable of rendering a fair verdict based upon the knowledge I have.
Summary: From Software's effort on the petition-inspired PC version of Dark Souls, aside from the new Prepare to Die Edition content, was less than what fans had hoped for. Having solidified the game's excellence a year ago, however, expanding its content can only serve to enhance players' experiences with the game as a whole, and as add-on DLC for home consoles, it's hard to press for anything more.
Pros: Incredible depth of play, Fierce challenge that isn't cheap, Learning the game world, then building a character, equipment loads, and skills around that knowledge
Cons: Technical hiccups like throttled resolution and frame rate, Poor PC controls essentially require purchase of a USB controller
Excerpt: Demon’s Souls was an anomaly, a thoroughly modern 3D game whose mechanics and philosophy were plucked wholesale from the 8-bit era: unforgivingly brutal difficulty, a focus on repetitive attack patterns, and absolutely no hand-holding whatsoever. While all of these things are true of Dark Souls as well, it’s billed as a “spiritual successor” and not a sequel for good reason – in many ways, this is a wildly different experience.
Pros: Enormous level of content, Unparalleled sense of accomplishment, Bizarre character and level design
Excerpt: It's been twenty minutes since I last died; a lifetime in the world of Dark Souls. In that time, I've defeated a horde of ghoul-like warriors, survived several traps, and killed a boss which resembled a Minotaur. I have 5000-odd souls to my name to prove it - enough to level up three times at this stage in the game - but I'll lose them all if I can't make it safely to a campsite. I'm bricking it, in all honesty. I'm on a bridge.