Excerpt: It seems fitting that as the new generation of consoles gets underway one of the swan songs of the last/"current" generation is Dark Souls 2 . Dark Souls and its spiritual predecessor Demon's Souls together comprise one of the best new franchises to come out of the seventh generation of consoles.
Conclusion: In short, OH MY GOD THIS GAME IS AMAZING. I’m a huge Souls fanboy and the bias is thick and heavy in the air, but this is honestly the most fun I’ve had with a video game since the original Dark Souls.
Pros: Vast world to explore, Deep character customisation, Looks and sounds beautiful, New Game + makes a lot of changes, Difficult like slowly chiseling into the pleasure center of your brain
Cons: Framerate suffers during hectic scenes, Loading times can occasionally cause delayed button inputs and sound effects
Conclusion: Overall, Dark Souls II is an excellent follow-up to an amazing RPG series. The set pieces are just as big as ever and you’ll certainly have your hands full from the beginning. If you loved the series before, you are going to love this game but newcomers beware, this is going to be a tough ride.
Summary: First, allow me to begin with a caveat; I have not completed Dark Souls . I have invested over 90 hours of play into the game, exploring the vast majority of its world and facing off against (if not defeating) many of the boss enemies.
Summary: From Software's effort on the petition-inspired PC version of Dark Souls, aside from the new Prepare to Die Edition content, was less than what fans had hoped for. Having solidified the game's excellence a year ago, however, expanding its content can only serve to enhance players' experiences with...
Pros: Incredible depth of play, Fierce challenge that isn't cheap, Learning the game world, then building a character, equipment loads, and skills around that knowledge
Cons: Technical hiccups like throttled resolution and frame rate, Poor PC controls essentially require purchase of a USB controller
Excerpt: Demon’s Souls was an anomaly, a thoroughly modern 3D game whose mechanics and philosophy were plucked wholesale from the 8-bit era: unforgivingly brutal difficulty, a focus on repetitive attack patterns, and absolutely no hand-holding whatsoever.
Pros: Enormous level of content, Unparalleled sense of accomplishment, Bizarre character and level design
Excerpt: It's been twenty minutes since I last died; a lifetime in the world of Dark Souls. In that time, I've defeated a horde of ghoul-like warriors, survived several traps, and killed a boss which resembled a Minotaur.
Excerpt: Few games leave me as torn as Dark Souls . The game is incredibly hard - almost to the point where it is soul crushing. At the same time, there's a fun sense of achievement weaving throughout the entire game. Every death is a painful chance to learn something new about the game's mechanics.
Excerpt: Dark Souls is the spiritual successor to From Software's surprise hit, Demon's Souls . Keeping the original game's dark tone, difficulty, and intense combat, Dark Souls manages to create a unique experience quite unlike anything on the market, even its predecessor.