Summary: At first glance when it loaded, it looked great. The graphics were fairly cool, although not super detailed but the opening sequence looked promising. And then I started to play. Cop-op mode disaster - Let's start with the co-op "featureless" mode. You can't even easily find your partners. I kept hearing "over here" but no sign of where "over here" was.
Summary: Wow, after all of the wait, this is what we get. This game is terrible. The graphics are not great, the acting is some of the worst ever. It's like they got some of their friends to read the lines. The controls are clunky at best. As far as first person shooters are concerned, why would anyone want to use the R2 button combined with other buttons just to fire a shot? ATTENTION ALL GAME DESIGNERS!!!!! R1 is where we want the trigger! It's too bad.
Summary: Yes, the game sucks like friggin crazy, but there is one good thing that fans of gears of war, red faction, and dead space should know about. Whenever you walk over a dead body, it rolls around! I know, not very incredible, but I was pretty entertained by killing one guy than kicking it over a wall and watching it slowly fall down, meanwhile not taking a single hit because all the other enemies were to busy shooting at a wall instead of me.
Summary: Okay I am just going to say this this is not a very good game. Its not down right horrible, but I will not buy this. For some reason game publishers think the R2 button is a good trigger, well its not. I mean they can do that if they give us an option to change the controls. This game's graphics are not up to date with today's AAA games, in any way. In this game you will do more running and climbing then shooting, which gets boring. And the enemies AI is not the best.
This game needs more shooting and less time running around
Threemoons "threemoons", Amazon
2 June 2009
Summary: Like the other commenters so far, I was expecting a steampunk shoot-em-up ala' Doom/Unreal with a touch of the Old West--kind of like DarkWatch, one of my favorite old (unsung) PS2 games (which mashed up vampires/Old West/zombie blasting). What I got was a game that is so convoluted at points that I had to go to the online game review sites and print out a walkthrough--just to finish some of the naviagation of the FIRST level.
Summary: Damnation is not a bad game by any means. I would not use the word "bad" to describe it. It just feels.....incomplete. I love the idea behind it, as other reviewers have said, I just feel that it was executed in a very poor way. Graphically, if flops. The controls are also very clunky and difficult, as is the aiming.
Summary: I bought Damnation on a hunch that it was going to be good because of all the hype I heard about the game. I guess thats exactly what codemasters wanted because this game is HORRIBLE! I tried and tried to give it a chance but it is such a weak effort. It had an interesting concept but the development was so bad. It plays like a PS1 game and the graphics are terrible. The voice acting almost made me cry of laughter it is so bad. Avoid this game at all costs.
Summary: The first person shooter has been a dominant force in gaming for over 20 years; ever since ‘Wolfenstein’ morphed into the likes of ‘Doom’ and ‘Quake’. These earlier FPS were action packed and pretty crazy; you ran around and shot everything that moved. The multiplayer aspects of ‘Call of Duty’ may suggest things have not moved on much, but in fact they have a lot. Story and subtle movement are far more key.
Summary: I've only played the XBOX version of the original Painkiller (Hell Wars I believe), and had hoped for a simple port or something similar, but just on the PS3. Unfortunately the game plays sluggish, the graphics are wholly underwhelming and the it also seems a little boring to go round each area and find the one enemy thats got stuck on something and kill it so you can move on. The gameplay is ok, when it works, but can get a bit bland.