Summary: I'm starting to lose all hope on multiplayer, today I wasn't able to play for more than 2 minutes without a session migration, and every single migration ended with me getting kicked out the match because "the session was lost", almost 5 f..
Summary: It's a beautiful game. But in the end it's a run and gun shooter that is bland and takes away the massive open environments found in crysis 2. It was boring and felt like nothing new. I had high hopes for this.
Summary: Not a bad game. It's more flashy and the graphics are better than Crysis 2, but the story is pretty predictable and really not all that engaging or easy to follow. It has a fair bit of language in it too, which I'm not a fan of.
Summary: This review is only of the campaign portion of the game. Crysis 2 was the game that got me into gaming altogether. So when Crisis 3 was announced I envisioned it would be similar to C2 but only improved. The game doesn't meet that expectation in the campaign length, combat style, and level design.
Summary: Not as good as Crysis 2. bow is not as effective as the DSG-1 sniper rifle in 2 (one shot, one kill). The DSG-1 in 3 seems to have lost some of that kill power. Nano suit is complicated looks and feels like a penny slot machine (way over thought) very arcadish (is that a word). The plot sucks badly.
Summary: I have played Crysis since the first one, and have felt that the series has strengths and weaknesses. As time goes on and this series tries to refine itself, it does tend to be more generic with each new iteration. On the PS3, the game had plenty of options that impressed me.
A fun, well-made shooter that ultimately left me feeling hollow
El Tron, Amazon
29 March 2013
Summary: I'm not sure what it was about Crysis 3 that pretty much caused me to forget I ever played it within hours of seeing the end credits, but that's what happened. It's a bit baffling, really. The game itself is pretty cool. I adored the first game in the series.