Summary: Those who think videogame reviewers have it easy are, to be honest, mostly correct. Playing videogames all day and getting paid to tell people what one thinks is a pretty sweet deal. Then along comes a game like Razing Storm , and all that easy work is paid for with interest.Â Excuse me while I attempt to write this review with Move-induced arthritis, and swear never again to play a waggle-controlled FPS on the PS3 ..
Excerpt: As old and seemingly outdated as they may appear compared to modern first person shooters, I have long harbored a love for light gun games. My interest in the genre began before they technically existed, as my first gaming experience of that type was actually with an old-fashioned infrared shooting gallery at Walt Disney World when I was about five or six; not the one that still stands in Frontierland though.
Summary: Time Crisis: Razing Storm delivers an intuitive point & shoot experience as players have the option to use the PlayStation Move motion controller or Guncon 3 for exceptional precision, while a introducing a new multiplayer online battle mode, destructible environments, engaging combat, and includes Deadstorm Pirates and Time Crisis 4.
Summary: I have always been somewhat sceptical with next gen light gun games however I was pretty excited about playing " Time Crisis: Razing Storm " thanks to the impressive Playstation Move however my excitement did not last long thanks to the sheer frustration at the inconsistencies of how it plays. I am afraid that this is a major flaw in proceedings and undoubtedly spoilt what is a very well presented package that is packed with content.
Conclusion: At this point we're just happy to see two good games setting a solid precedent for the future. If these both sell well, then we're really looking forward to PlayStation Move releases of Terminator 2, The House of the Dead series, and maybe even Dead Space Extraction.
Excerpt: In a past gaming life, and when physical collections of arcade cabinets were still a popular destination for gamers, I was a massive fan of light gun games like Virtua Cop and Time Crisis, as well as miscellaneous House of the Dead and Terminator games. Many hours and tokens were spent on these brilliant action titles, and at least a little arm muscle was built up as I pointed a variety of plastic guns at the cabinet screens and frantically gunned down targets that...