Reviews and Problems with Castlevania: Lords of Shadow
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Castlevania 2 Lords of Shadow
27 March 2014
Summary: Castlevania Lords of Shadow is a must play game on the PlayStation 3 that really draws you in from the start to give you a spectacular journey of good versus evil in this beautifully presented sequel.
Dracula’s Back in Town | Castlevania: Lords of Shadow 2 Review
New Gamer Nation
12 March 2014
Conclusion: Overall, Castlevania: Lords of Shadow 2 is a mixed bag that trends towards the positive. The new open-world concept works great and solves the camera issues with the first game. The characters, models and environments look great for the most part but leave out the gothic feel of the first game.
Excerpt: Castlevania: Lords of Shadow 2 is the kind of action title you would expect it to be. It features a wealth of button mashing, button combo experimentation, over-the-top action, constant dodging and/or blocking, and moments that beg you to stop and take in the awesome monster designs that occasionally crop up. Understand that I'm not in any way bashing the game; quite the contrary.
(PlayStation 3 Review) Castlevania: Lords of Shadow 2
The Entertainment Depot
6 March 2014
Summary: Castlevania: Lords of Shadow 2 built upon its predecessor in many meaningful ways, but it frequently stumbles whenever attempting something new. Comparing the segments set within Dracula’s castle to those in the modern city shows a clear difference in approach. For example, at one point, a challenge within his castle tasks players with setting up a marionette show to lure out a boss, a scenario that features lovely set designs, a novel task, and a great narration.
Excerpt: As reboots go, Castlevania: Lords of Shadow did interesting things with Konami’s famous and much loved series, with developer MercurySteam crafting a game that was as much God of War as it was Castlevania, and it also featured a surprising conclusion that actually saw protagonist Gabriel Belmont transform into the series antagonist, the prince of darkness himself, Dracula.
Conclusion: Playing as Dracula could have been handled so many different ways, and while I don't agree with everything that MercurySteam did with Lords of Shadow 2, the positive aspects overwhelm the negative. This is a worthy and fitting end to a fine trilogy.
Excerpt: When producing an anticipated sequel, a developer must always walk that fine line between “too familiar” and “too different.” If it’s too much like the original, it will be accused of being a rehash that didn’t require much effort. If it tries to do too many new things, it will invariably annoy fans of the first title.
Summary: Lords of Shadow may not have been the Castlevania game everyone wanted, but I mostly enjoyed it for what it was, and that ending was to die for. It was the perfect segue into Lords of Shadow 2 , which has been teased for nearly four years now as the return of Dracula -- the main man himself -- and a culmination of the Lords storyline.