Excerpt: I’ll be honest with you: I wasn’t exactly itching to play Captain America: Super Soldier. In my mind it was yet another run-of-the-mill third-person action title, whose release just so happens to coincide with a summer blockbuster of the same name. In other words: meh.
Excerpt: Captain America has enjoyed a mainstream resurgence of late, thanks to the revival of The Avengers on the big screen and a few hints sprinkled into some recent Hollywood blockbusters. As a movie tie-in game Captain America has actually managed to break out of the oft ill-fated mould.
Excerpt: Videogame adaptations of comic books don’t always go very well, especially when those adaptations coincide with big-budget films. The rush to get the game out on time can lead to half-finished titles or even ones that feel like the developer just didn’t care about what they were making.
Pros: Exceptional combat system is a blast, Honors the Captain America universe well and fits with the film's cannon, Solid voice work
Conclusion: Finally, the enemy AI is similar to that of a lobotomy patient with a viewing angle of about 25% directly ahead. They fail to act on most occasions to anything around them unless you physically attack them, while larger enemies and bosses repeat attacks and don’t change things up meaning, after...