Reviews and Problems with Captain America: Super Soldier
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Captain America: Super Soldier
10 June 2012
Excerpt: I’ll be honest with you: I wasn’t exactly itching to play Captain America: Super Soldier. In my mind it was yet another run-of-the-mill third-person action title, whose release just so happens to coincide with a summer blockbuster of the same name. In other words: meh.
Excerpt: Almost every aspect of Captain America: Super Soldier has some good and bad points that makes certain aspects of the game feel great, but others a bit hard to get over. For example, the game's central character, The Star Spangled Man himself, looks great.
Excerpt: Captain America: Super Solider could well end up being the best surprise of 2011. It's quite fair to say that SEGA doesn't have a great track record when it comes to its Marvel titles (Thor anyone?), so I went into this expecting the worst.
Conclusion: Captain America breaks the crappy licensed game mold by reaching the heights of mediocrity with a stripped down version of Batman: Arkham Asylum . It's no Game of the Year, but it's a solid product for fans.
Excerpt: Captain America has enjoyed a mainstream resurgence of late, thanks to the revival of The Avengers on the big screen and a few hints sprinkled into some recent Hollywood blockbusters. As a movie tie-in game Captain America has actually managed to break out of the oft ill-fated mould.
Excerpt: Videogame adaptations of comic books don’t always go very well, especially when those adaptations coincide with big-budget films. The rush to get the game out on time can lead to half-finished titles or even ones that feel like the developer just didn’t care about what they were making.
Pros: Exceptional combat system is a blast, Honors the Captain America universe well and fits with the film's cannon, Solid voice work