Reviews and Problems with Call of Juarez: Bound in Blood
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Call of Juarez: Bound in Blood Review
16 January 2010
Excerpt: A really good wild west shooter seems like a pretty easy game to make. Considering you can wander into any video game store and buy a number of excellent war games or titles that pit you against invading aliens, a guy shooting a few enemies in run-down desert towns doesn't sound like a game design nightmare. Yet, it more or less has been.
Summary: Brothers Ray and Thomas McCall solve most of their problems with six-shooters. Techland employs a similar tactic with Bound in Blood, wisely ditching the cumbersome stealth levels from the original in favor of more intense shootouts in the picturesque Western prairies, mountains, and ghost towns. While a touchy cover system, tricky dueling mechanic, and lack of melee disappoint, the brothers' distinct slow motion kill systems highlight an otherwise solid shooter.
Conclusion: All in all, Bound in Blood is another solid title. Whilst there may not be anything spectacular about it, the game is an improvement over its predecessor in some respects with increased replayability, and an enhanced multiplayer system. Some of the old niggles are still there, along with the new ones, however these are easily ignored.
The Chance to Sling a Six-Shooter with the Best of Them
22 September 2009
Conclusion: Concept: From the dark Civil War battlefields to the windswept Mexican deserts, take two brothers on a journey into the Old West
Graphics: Phenomenal environment art highlights this great-looking game
Sound: Excellent voiceover work and an era-appropriate score pull you into the setting
Playability: Some variations on the normal first-person control mechanics take getting used to, but it all works well if you give it a few levels
Entertainment: This is a great ride...
Excerpt: After the disappointing showing that Damnation made with me, I was a little put off on Western themed games. Thankfully I got over that long enough to review Call of Juarez, which puts the action back into the gunslinger genre. The game starts with the tale of three brothers fighting for the Confederate Army during the Civil War. Well, two are fighting and one is becoming a priest.
Excerpt: Call of Juarez: Bound in Blood isn’t a game for everyone – a Wild West themed, story-driven first-person shooter with deliberately (Read: Slower) paced gunfights is bound to turn a few people off, especially with the mature themes and language used throughout the adventure in order to give the game a much harder edge than traditional shooters (even the filthy space marine types).
Excerpt: In the current generation there is probably no genre more crowded than the FPS. It takes a lot to stand out amongst such a heavily populated group of games, and while one way to stand out is to make a game of extreme quality, a rarely used setting can work as well. Call of Juarez: Bound in Blood has a setting in the Old West which makes for a different experience from the norm and comes as a breath of fresh air to a genre dominated by WWII and Modern shooters.
Excerpt: In a game about war, blood, guns and obsession, it’s the few quiet moments that really stick. I recall the downtime in a small outpost outside the remains of a wild shootout, where I took a stroll down a dusty path suffocating in the dry heat of the setting sun. After admiring the amazing portrait of mountain and canyon, I stocked up on a few supplies and bought a new six shooter, which proved immensely satisfying as I unloaded a test round into the endless sky.
Excerpt: is as follows: a beautiful woman can be deadlier than any bullet. When Ray and Thomas McCall first laid eyes on the lovely Marisa in Mexico, it was the beginning of a widening rift between the two brothers; a rift that would eventually end in blood. But well before this unfortunate – yet perhaps timeless – event, we follow the McCall brothers through the latter stages of the Civil War and watch as they become colder, harder, and more willing to gratify their basest...
Conclusion: I will say it again, boy did this game start off slow. In my first run through of playing Bound in Blood I was ready to really throw the game a low score, but the more you stick with the game the more you see the polish that it contains, not to mention a really stellar story. It is just so unfortunate that the game takes so long to get there which I fear will lose some gamers interest before they see the potential of the game.