There’s Life In The Series Yet | Call of Duty: Ghosts Review
New Gamer Nation
2 December 2013
Conclusion: In the end, Ghosts is more of the same, the entire spectacle looking as exhilarating and engaging as always, yet a lack of single-player substance this time round makes the campaign feel completely forced.
Excerpt: Call of Duty: Ghosts , developer Infinity Ward's latest military-themed first-person shooter, aims to blaze new ground in the long-running series. Ghosts, the tale of Special Forces soldiers who unite to free a fallen America from an external threat, lets players customize their virtual soldiers,...
Excerpt: As I stormed the beaches of Normandy in Call of Duty 2, the first game I ever played on the Xbox 360, I could not have imagined that eight years later I'd be captivated by a game under the same title.
Excerpt: A few weeks ago, Activision invited us out to peaceful Dana Point, CA for the Call of Duty: Ghosts review event. Here, we had the opportunity to not only play the latest version of our favorite game series, but on both the PS3 and the PS4.
Summary: Call of Duty: Ghosts is basically just another cog in the machine. While it adds a few new things to sweeten the deal, it mostly sticks to series traditions. It even eschews some of the popular additions made in the last game.
Conclusion: You’ve probably heard by now that Call of Duty: Ghosts introduces a new mode in place of the old Spec Ops mode called Extinction. The mode is more in the vein of the Zombies modes from the Treyarch Call of Duty games where you battle hordes of aliens while completing objectives.
Conclusion: Infinity Ward brings a different kind of game with Call of Duty: Ghosts than their usual CoD titles. They have an intriguing, story driven campaign that is accompanied by an incredibly fun (and deep) multiplayer experience.