Excerpt: There has never been a better time than now to make a downloadable game. Limbo, Flower and Braid are great examples of the unique experience they can bring and the latest title to follow in their footsteps is Shank. Shank is pretty straightforward; Level starts, kill umpteen enemies, finish level but it’s pulled off both remarkably and memorably.
Excerpt: The timeline for Borderlands is a storied one that features a new art design, juggling of genres and so much more. It wasn’t an easy process for Gearbox to throw away the original art design and start over with the cel-shaded look that they have implemented in the final package. For the team to decide, “It is time we started over and redesign the art style” a lot of thoughtful planning had to be done.
Conclusion: The fact that I spent so much time playing Borderlands and enjoying it came a bit of a surprise to me. I’m not the biggest fan of first person shooters, but I do like an RPG if I’ve got the time to spare. This ate up a lot of my time and the fact that they’re committed to supporting the game with downloadable content gives this tons of replay value.
Excerpt: I am standing over corpses: dead Skags, Mutant Midget Psychos and Badass Bruisers. Each one killed by a unique tool of destruction. I'm talking, of course, about guns. My guns - and my guns are different to yours. I killed the Skag - a dog-like beast with giant teeth and a gaping, Predator-esque mouth - with a BLR Static Repeater: a handgun with a scope and a chance to electrocute enemies.
Excerpt: Fallout 3 may be plagued by game breaking bugs, but concealed behind it all is a wonderful game that mashes the FPS and RPG genres (perhaps because of their acronym titles, these two were always meant to be together) convincingly. Gearbox’s Borderlands attempts much the same thing, but with an additional focus on multiplayer.
Summary: I have had to shake my head at all of the people comparing this game unfavorably to other games. Borderlands might be a soup of many different pieces, but it is one Hell of a soup, indeed. Borderlands is a fun, exciting game that has enough style and atmosphere for half a dozen games.
Summary: Easy to pick up and nearly impossible to put down, both hardcore gamers and casual ones alike will find something to enjoy here. An affinity with First-Person Shooters or Hack ‘n’ Slash RPGs helps, but Gearbox managed to blend the two so expertly a new sub-genre was created, one with great graphics, solid level design and more guns than a Florida NRA convention. Some patchable glitches aside, this is a game you don’t want to miss.
Pros: Great cel-shaded/comic book art style, Huge environments, Lots of different enemies to take on with lots of different guns, Character development and ever improving loot make this one addictive experience, Lots of fun to play with up to 3 other friends, Original twist to the traditional dungeon crawler formula
Cons: Frame rate issues when there is a lot of on-screen action, Textures are slow to load, Sparing voice overs, Only 4 pre-mapped weapon slots just doesn’t seem enough with that many guns out there, Map marker doesn’t always accurately point towards objectives, It’s too easy to get stuck behind rocks and other objects, forcing you to restart, Struggles over who gets what loot can be common, especially with strangers, In multiplayer, which areas of the world are accessible,...