Summary: When Black was released in 2006, I found it a most frustrating experience. It was incredibly stylish and looked gorgeous for its time, featuring some amazing environmental destruction and a bold artistic approach. However, something about it just felt ... second rate.
Conclusion: by fighting with style. Dispatched enemies explode with a fury of colors showering the ground with collectable loot in a sound-effect storm straight from a 1980’s arcade machine (had to pause for a second after seeing that!).
Excerpt: There's certainly a place for back to basics arcade shooters, but the reality is games like Call of Duty already have that area of the genre covered - even successful attempts like Bulletstorm couldn't manage to eat into Call of Duty's audience.
Excerpt: From the outset, Bodycount seems to be a mixture of elements from action titles of the past. A little bit of Halo plus a generous helping of Soldier of Fortune (with some Red Faction thrown in for seasoning) creates a stew pot that ends up serving gamers a meal that is sharp on flavor but low on...
Conclusion: With a short, linear and derivative campaign plus a multiplayer offering unlikely to distract for long, Bodycount just doesn’t have enough going for it to warrant a purchase, even at a bargain bin price.
Excerpt: If you’re going to compete with the big boys, you better bring the big guns. You can’t just produce a generic shooter with a few intriguing elements, especially when the campaign ends too soon and the multiplayer is relatively bland.
Excerpt: Bodycount positions itself right from the get-go as an all-out arcade shooter with promises of crumbling walls, nerve-racking firefights, ground-rocking explosions and streams of points as your reward for unleashing barrels of bullets, crunching headshots, destructive grenades and at least a few air...
Conclusion: Bodycount has been pinned as the spiritual successor to Black, but this couldn't be any further from the truth. The latter was full of quality at the end of the last generation's lifespan, while this title whimpers to a halt in a key point of 2011's gaming calendar.