Conclusion: All of these pieces combined, once again, leaves us with an odd result. Aptly named, Blur tries to unclear the line between kart and sim, but in the process may leave many racing enthusiasts of both sorts uncomfortable. The large number of options available does not take into account the more casual demographic, but likewise gives the “hardcore” more room to play with.
Excerpt: I�ve been a fan of Bizarre Creations for years, namely their work on the Project Gotham series; despite my lack of patience for simulation style racers. When Blur was announced, I was very excited to get my hands on a racer that was created to capture the car combat elements of games like Twisted Metal and Mario Kart, while still retaining the highly polished graphic engine of their previous car titles.
Excerpt: The best way to describe Blur, a new game from the developers of Project Gotham Racing, is basically this: Blur is a gateway drug for everyone tiring of the kart-racing shtick. Having not heard too much about Blur prior to its release, I opened the box knowing only that it was developed by Bizarre Creations, the studio that made stylistic racing and Kudos synonymous with an awesome multiplayer experience. Really, what more did I need to know?
Excerpt: Blur had a great marketing campaign. Cutesy little characters racing around in a faux Mario Kart or Mod Nation Racers style with cutesy little cars firing cutesy little weapons. Then one little ball of adorable pulls over, gets out, and watches real licensed cars racing asphalt streets with destructive weapons. The theme: Mario Kart grows up. Sadly, the game doesn’t quite live up to the awesomeness of that campaign.
Conclusion: While there is nothing extraordinary about Blur, it does deliver the goods packaged in a fast paced adrenaline rush. Action race fans desiring something that’s not cutesy like Mario Kart or Mod Racers will appreciate the hardcore gameplay, and being able to drive licensed cars. Though you’ll learn the ropes in the solo mode, the best part of Blur is the multiplayer modes that are truly addicting.
Conclusion: Blur is a great racing game. It's at its greatest when you're playing it online against other people, but even offline there's more to things here than just a kart racer with licensed cars. Definitely give this one a shot.
Excerpt: Bizarre Creations was responsible for the excellent Project Gotham Racing series on the Xbox and Xbox 360. It was a racing title that set a fine line between arcade and simulation, but made a name of itself for its Kudos scoring system. Rewarding drivers for aggressive and stylish driving while punishing for reckless moves, it ended up being one of my favorite series of racing titles. But that was the old Bizarre, when they were a Microsoft second party.
Excerpt: Blur is pretty damn hard. I'm no pro at racing games, but can at least hold my own. With Blur , though, it's not just about finding the right lines or hitting the perfect drift - you have to learn to dodge all manner of projectiles as well. The number of real-world cars available in Blur is mind-blowing and beyond anything I expected. There are mid-line consumer cars like the Ford Focus, as well as high-end deals like the Audi R8.
Summary: Blur drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more.