Excerpt: At one point in time, the NFL Blitz franchise was a huge seller for Midway back in the PlayStation and N64 days. The arcade smash translated extremely well for home consoles, and gamers flocked to the series with open arms. Eventually, as was typical of any arcade franchise, the games began to get more and more stale with every iteration, losing their fandom and success.
Conclusion: I had a good time with the original Blitz: The League and found that it offered a nice taste of the darker side of football. The gameplay was light, but fun, and the overall experience was enjoyable despite its flaws. The same can be said for its sequel, though the fact that Midway didn't really clean up the nitpicks from the first game leaves something else to be desired.
Excerpt: Blitz: The League II is the second in Midway’s anti-NFL football franchise, designed to highlight and glamorize the less wholesome aspects of the game. With no NFL license the developers have gone the extra mile to keep things interesting via plenty of rough play, injuries, drugs, and nightlife. This is no simulation. The “official” game of football is almost of secondary concern in Blitz.
Summary: Games zijn op allerlei manieren in hokjes te plaatsen. Eén van die manieren is te beoordelen of een game ‘realistisch’ of ‘arcade’ is. In de American Football-wereld is de Blitz-franchise van Midway de arcade-tegenhanger. Onlangs is Blitz II: The League verschenen en daarin kunnen we weer een lekker potje ouderwets de regels aan onze laars lappen en flink beuken op het football-veld.
Pros: Scheurende balzakken en krakende schedels, Doping