Reviews and Problems with Bleach: Soul Resurreccion
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Bleach: Soul Resurrección
2 September 2013
Summary: My hands are tired. My right hand in particular is a numb, unresponsive mass of flesh and bone that refuses to do anything I tell it to. I blame Bleach: Soul Resurreccion , a new cut-'em-up that requires some serious button mashing. I have mashed those buttons for a couple of days now for this review. And now I have to type?
Conclusion: Comme indiqué précédemment, Bleach : Soul Resurrección disposait d'un potentiel relativement important, gâché par un scénario survolé et incompréhensible pour ceux qui n'ont pas suivi le manga / l'animé, ainsi qu'un gameplay mou et extrêmement répétitif. S'il s'agit d'une prise en main façon Dynasty Warriors , la saveur est ici toute autre, ce qui dissuadera également les fans de la série.
Pros: Réalisation des personnages, Voix originales en japonais, Bonnes animations
Cons: Mode histoire survolé, Gameplay creux, Environnements vides et petits, Pas de multijoueur
Conclusion: Despite those drawbacks however, Bleach is at least partially rescued throughout by its visuals, as they sport a clean and precise cel-shaded style that echoes its source material fantastically well. In action it can be quite an impressive concoction, with animation that captures a sense of flair and a camera that dynamically alters for dramatic effect when certain crushing attacks are executed.
Summary: Bleach: Soul Resurreccion is a fun game. As someone who’s never seen the anime or read the manga I managed to have a lot of fun playing Bleach. The problem is that the combat system lacks depth and the level design never really changes. You’ll run through a linear level fighting hordes of enemies until you reach a boss battle.
Summary: A license is a powerful thing; it can beguile interested parties into being diehard fans or just as easily ignore the opportunity and turn people away. The Lord of the Rings brawlers from EA managed to engage both fans and non-fans alike with solid combat, excellent pacing, solid production, and a sense that you actually knew what you were fighting for.
Excerpt: One of the most popular shōnen titles in the manga and anime industry right now is Bleach, a story about a boy who obtained soul reaper abilities to protect the ones he loves. You may have caught an episode or two on TV, or seen a volume of the manga in a bookstore, but let’s be honest; there isn’t a huge demand for anime-based video games in North America.
Conclusion: Die-hard fans of the anime can feel free to throw an extra point onto the final score, but with repetitive cannon fodder enemy types, a nonsensical plot and some of the blandest and most repeated ad nauseum backgrounds I’ve ever seen in a video game, it’s hard to justify going any higher. A little more care could have really made a difference. Pity.