Reviews and Problems with BlazBlue: Continuum Shift
Showing 1-4 of 4
Not your average fighting game. RENTAL ONLY
Johnny J. Hamilton-Miller, Amazon
7 March 2011
Summary: Im sorry I have tried this game numerous times both versions CT and CS and its not FUN! The caracter design is nice however the movement sucks. It feels like im playing an over the top King of Fighters game with wierd anime people all through it. Its not fluid and it feels like frames are missing. Did I mention the soundtract is so off. Did the developers even think about this?! I will give big kudos to the options in the game and the tutorial which is VERY good.
Summary: Before I start let me say I loved Blazblue Calamity Trigger, it was one of the best fighters of the year without a doubt As time went by though there became serious problems with the gameplay and it's balance, it needed a patch badly to fix the unfair characters the rules the online play Then they release Blazblue continuum shift, and fail miserably Characters that were problems such as nu and arakune have been tonned down, but way too tonned down to the point of almost...
Summary: dissapointing in how the controls still are quite sticky,some people would say it's because it's a 2d game but look at street fighter 3,that was made over a decade before this and the fighting animation is really fluid.if anything,i'd blame it on trying to save money,don't liuke the boss hazama either,if you want to make him hard,fine but for god's sakes the endless health replenishing is crap.say you only manage to get two punches in,then you can't jump out of his...