Reviews and Problems with Bladestorm: The Hundred Years' War
Showing 1-6 of 6
2 January 2008
Excerpt: If you're a strategy buff, chances are, you're a big fan of Koei. The publisher has always worked to deliver some of the deepest strategy games ever on consoles, and they've been doing this on a consistent basis ever since the original PS2 launch title,
Summary: It's raining swords. Koei's push into European history self-destructs.
Pros: Bowling through battalions of infantry is chaotic and fun; good number of troop types; lots of units on the screen at once; there's music; game provides some token historical context.
Cons: Incomplete strategy or action elements; Bladestorm doesn't provide enough tools to develop meaningful tactics; one-button combat; unresponsive AI resolves enemies to being sword-fodder; no competitive or co-op modes (online or local); ability- and unit-development systems inconsistent and unclear; dull presentation feels recycled from an old engine; cut-scenes and storytelling are nearly non-existent.
Conclusion: Bladestorm: The Hundred Years’ War blijft dus steken in de goede bedoelingen. De gameplay is boeiend voor even, maar wordt daarna heel repetitief. Fans van dergelijk no-nonsense gehak, kunnen echter hun hartje ophalen. Ook op technisch vlak breekt de game geen potten. Wie zin heeft in een actiespel dat zich afspeelt in een pseudohistorische setting, overweegt beter het sterk gehypete maar oerdegelijke Assassins’s Creed.
Summary: Typical Koei visuals, tons of characters on the screen at once and very hectic action in general, but boring drab environments Fantastic soundtrack helps set the mood, but this is balanced out by the absolute worst voice acting I have ever heard in this generation of games. Strategic version of a Dynasty Warriors game, nothing ground breaking but shows Koei is trying to change the formula. Starts off very slow but picks up when you invest the time.
Summary: Bladestorm: La Guerra dei Cent’Anni è innanzitutto un titolo coraggioso: dopo i molti beat ‘em all (Dynasty Warriors e Samurai Warriors), KOEI ha voluto riproporre uno dei conflitti storici più famosi in una salsa ben più incline alla strategia. Purtroppo le buone idee non sono state supportate da un comparto tecnico all’altezza: la grafica non raggiunge gli standard di questa generazione videoludica, un’intelligenza artificiale scadente affligge una giocabilità altresì...