Summary: You've got to give Gaijin Entertainment some credit. The Russian studio has no reputation for creating good games, and 2009's X-Blades was particularly mediocre. Despite this, Gaijin just keeps on plugging and is even prepared to revisit its prior failures, giving the world a spiritual successor to...
Excerpt: I remember standing in the Marietta, Ohio Gamestop looking for a game to preorder. One title kind of caught my eye. Some game named Blades of Time. I asked my friend Dustin, who is the manager, what all he's heard about it. After getting on the computer he had a confused look on his face.
Summary: Blades of Time is a mediocre game, with an inventive combat system utilizing time manipulation. Dreadful writing and one of the most annoying protagonists in a dog's age dampen its charms, while the puzzles between combat show a dearth of creativity.
Pros: Novel time mechanics, Polished combat system, Looks nice for a budget title
Excerpt: Blades of Time is not a reboot of the Prince of Persia franchise – sorry folks. Neither is it a game about figure-skating – tough luck there. It is, however, a tomb-looting, gunsword-slinging, spiritual successor to X-Blades.
Excerpt: Makers of racing games, action games, and flight sims, Gaijin Games’ releases have been hit or miss over the years. 2009’s X-Blades is an example of good intentions gone horribly wrong, but the developer is taking another crack at the “hot chick with a sword” concept with Blades of Time, a spiritual...
Summary: The fight was going poorly for Ayumi. Down to her last shred of life against a foe three times her size, she had just one chance to come out alive. So she fell back on her old standby: time manipulation. In a red flash, one Ayumi became three, and her once-living foe entered the realm of the dead.
Summary: Bereits in X-Blades konnte man die leichtbekleidete Amazone Ayumi auf ihren Schatzjäger -Abenteuern begleiten, allerdings hatte der Titel damals nur mäßigen Erfolg, viele klagten über öde Gegner, langweilige Umgebungen und mäßige Optik.
Pros: einfallsreiche Endbosse, viele Kämpfe, recht viele verschiedene Gegner, Zeitsprung, solides, spaßiges Kampfsystem
Cons: hölzerne & unnatürliche Animationen, Synchronisation, zu Anfang nervige naive Sprüche, Sprache & Animation völlig asynchron