Summary: This is the game against which all other 2013 Game of the Year candidates will be judged, and it will take something incredibly special to knock BioShock Infinite off its throne. Everything about BioShock, from the incredible world of Columbia to the engrossing story to the memorable characters to the polished combat system is superb. It will draw you in, mess with your perceptions, and leave you feeling like you’ve just experienced something very, very important.
Conclusion: I have looked forward to this game for years and when it was pushed back once we knew the date I was a bit worried that it wouldn’t live up to the amount of hype I had in my mind. But Irrational Games didn’t let me down. If you have been a fan of the BioShock franchise this game I will say is the best in the franchise so far. The story is exceptional and has many twists and turns that you won’t see coming.
Excerpt: If you came here expecting yet another glowing review about how BioShock Infinite is the best game ever created, you won't find it. BioShock Infinite is a very good game. It even ventures into greatness in some areas. But it has a few flaws in the gameplay area that prevent it from getting the "best ever" title. I think the reason reviewers are falling all over it is because most video games these days emphasize gameplay over story.
Excerpt: I tend to be leery of narrative-heavy games. Most of the time, I find myself investing countless hours into them because they spin such spellbinding yarns that I can't put them down. Because of that, I've played numerous titles with marvelous stories that fail to provide engaging interactive components, many of them all the way to completion. (Let me tell you, sometimes there's nothing more agonizing than playing a mediocre game for more than ten hours.
Conclusion: Overall, BioShock Infinite is one of those great, rare games that is unlike anything before it. It has an incredible story that begs to be told and the gameplay to accompany it. You would be doing yourself a disservice to pass up the opportunity to play this groundbreaking game.
Excerpt: Five years ago, Ken Levine and his development studio at Irrational Games changed the landscape of a story-driven campaign with the release of BioShock. The game received instant adoration from gamers and left the vast majority foaming at the mouth for more. Two years later, BioShock 2 was delivered by 2K Marin, a sister developer to Irrational, receiving a mixed reception.
Excerpt: , I had my reservations. The game had been delayed a few times, there were plenty of documented internal shake-ups at developer Irrational Games, and the current industry trend of speeding up and dumbing down was concerning.
Excerpt: Back in 2007, the underwater city of Rapture made waves, joining a mature narrative with thoughtful, interesting action. BioShock was widely successful under the sea, and now stands Columbia, a city in the sky, built on jingoism and quantum physics. Have we found the Higgs Boson particle of video games in BioShock Infinite? Columbia is a brilliantly realized flotilla of airships and bobbing hamlets, cross-stitched with steel railing acting as its sinew.