Bioshock 2 - its OK but only optional if you enjoyed Bioshock
albionphoto "albion", Amazon
31 December 2014
Summary: This is primarily a review of Bioshock 2. It's hard to write a review of Bioshock 2 without referring heavily to Bioshock; I'll try. Bioshock 2 is a first person shooter. In this game you play Subject Delta who is an armoured figure with a history. The game starts with Delta awakening in Rapture.
Summary: BioShock 2: Minerva's Den spoiler-free review: A really short and uninteresting tale with little to offer. After BioShock 2 stablishing the player as Big Daddy, an unstopable force, Minerva's Den gives the players less weapons and things (like food that gives you health or coffee that gives you eve)...
Summary: This game is simply ok. It's not a great follow up and I do not recommend it. Pros (improvements over Bioshock 1): 1. You are armed with a plasmid and weapon simultaneously instead of having to switch back and forth between them. 2. New weapon and plasmid options. 3.
Summary: I finally got around to playing the first Bioshock just a few months ago, and it's quickly become one of my favorite games of this console generation. It had atmosphere, an interesting story, incredible art direction and character designs, and it was just plain fun to play.
Summary: To me this game didn't live up to the hype and the greatness the first game had. I felt that the single player was way too short and felt liked it was second to multiplayer, which is idiotic since the first game did great with only single player.
Summary: The original Bioshock had one of the best stories of any game in the last few years. The overall experience was gripping and suspenseful and even frightening at times. Well, Bioshock was a huge hit, so I guess there had to be a sequel (even though the story didn't really call for one).
Summary: First of all, I have actually finished the game. Having done so, and having played the original, I was underwhelmed. Had I never played the first Bioshock, this sequel would have felt far more impressive. But as I played the game, I couldn't get past three simple thoughts: 1.