Excerpt: What do you get if you cross Vanquish with The Terminator? No, not some van-driving pest control bloke who calls himself 'The Verminator'. You get this - Binary Domain. A third-person shooter that wants to be the next Vanquish so badly , but can't help thinking about James Cameron films.
Pros: Picking apart robot enemies, Attractive futuristic look, OTT characters are entertaining
Cons: Stupid squad AI, Flaky voice command system, Not as slick as Vanquish
Conclusion: If you're willing to give Binary Domain a chance, an engaging journey awaits. To the credit of the developer, gunplay is a blast throughout. Robots prove to be the perfect fodder for an onslaught of bullets, and also form the foundation for an intriguing narrative.
Excerpt: From the mind of Yakuza series creator Toshihiro Nagoshi comes a sci-fi adventure built around what have become the dominant mechanics for third-person shooters. With sleek visuals and the promise of an innovative voice command system, can Binary Domain stand among the established kings of...
Summary: Binary Domain is Japan's answer to Gears of War, with exciting, energetic third-person shooting. The multiplayer is lackluster, and the optionally voiced squad tactics are largely inconsequential, but the campaign's sharp shooting and smart story make for a vision splendid romp through Japan's...
Pros: Robots react to damage in unique ways, Sophisticated script, Convincing vision of the future, Amazing boss fights
Cons: Squad commands are underdeveloped, Voice-recognition is inconsistent, Tacked on multiplayer
Excerpt: So you like playing third-person shooters you say? You say you're tired of killing the same old enemies? You go on to say that you're tired of the zombies, the aliens, the terrorists, and zombie aliens? Well, SEGA feels you.
Summary: What if you lived in a world where robots were as prevalent as humans? You'd see them every day--in the street, at your workplace, in the coffee shop--made to mimic the human figure but easily identifiable as machines.
Pros: Robot enemies break apart in diverse and gratifying ways, Characters and dialogue are appealing, Thoughtful environmental detail, Amusing command/dialogue mechanic
Excerpt: It is the year 2080. Human technology has progressed to the point where robots walk among us, performing menial tasks that humans are no longer capable or willing to do, but when it turns out that a robotics company in Japan can now manufacture robots that not only look human, but also think that...
Conclusion: Concept: Add voice commands to a sci-fi based shooter, while exploring the ethics of robotics and artificial life
Graphics: Some of the robots and vehicles are so well-designed that I almost felt guilty blasting them apart
Sound: Guns fire and hit their targets with satisfying cracks and pops.